Should DLC Mission Layout have been standard?

That makes sense. Nice coolheadedness
Imma just put this here cuz this seems like the right thread:

The missions will be shorter
This is due to several complaints about length, and will reduce the gravity of a loss while helping the next point.

They will change and have multiple playthroughs
There are multiple different episodes of each DLC. For example, one where you take out a key bodyguard after infiltrating their base. In the next mission, you rescue Attikus now that the bodyguard is taken care of. The next, you escort him to the stronghold. You fight through the stronghold and defeat the boss. I don’t know how many episodes each will be, but that’s the general premise. This is so they have higher replayability.

You can win rewards based off of points
Specially tailored challenges and doing well in a mission earn you OP (operation) points. Rewards from points are:
A skin for the character you complete the mission with
3 taunts for the character you complete the mission with
A themed skin for the character you complete the mission with
A Commander pack, that rewards base taunts and skins
6 titles for some extra fun and bragging
This means you get 2 skins, 3 taunts, and infinite commander packs based off of how well you do, PER MISSION

The missions will have new types of objectives to add complexity
See: the PAX West trailer. Examples: generators that look like giant accelerator type things you must destroy.

Multiple objectives
See: PAX West

That’s about all I got. If I missed something tell me

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Every time you play the difficulty ramps up in exchange for better loot

I thought there was 3 taunts per character.

It all sounds great. And I will play it. But a lot of it isn’t fully clear to me yet. And that’s ok. I don’t think it will be until I see it in action via a video (90% clarity), or I play it (99% clarity at that point).

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It was less about removing the fights and more about prioritizing the fights to make smaller missions. Throughout the entire 8 missions, there are 17 unique bosses (doesn’t count the duplicates from Rendain).

We could instead spread the bosses out into MORE missions, fixing the missions with only 1 boss, as well as trimming up the time for the longer missions

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WAIT 3 TAUNTS? I had always heard one. Do you have a link? It’s not that I don’t believe you, because I do, but I don’t wanna take a risk on my hype at all. As my personal hero would say, “Make it RAAAAAAAAAAAAIIIN” in case you don’t recognize it it’s Tiny Tina. Although I figure you will

Official word right here:

It should be here on the main website.

What is there to unlock in the first DLC Story Operation?

Unlock up to:

  • 6 titles
  • 2 more skins for each of the current 28 heroes, up to 56 new skins
  • 3 new taunts
  • Faction Commander Packs each time you hit the max score

All five of the upcoming Story Operations are included in the Season Pass and Digital Deluxe editions of Battleborn. If you’re not already on-board for the DLC, each Story Op is $4.99 USD and can be purchased individually for 700 Platinum in the in-game Marketplace.

Edit: Ninja’d.

And @VaultHunter101 I totally missed that, thanks. (Faint screaming heard in the distance)

[quote]Unlock up to:

6 titles
2 more skins for each of the current 28 heroes, up to 56 new skins
3 new taunts
Faction Commander Packs each time you hit the max score[/quote]
It doesn’t look like “3 taunts per hero”. Otherwise it’d be written so (“up to 84 new taunts”).

Guess we’ll find out over the next couple of weeks one way or another. If it was three taunts per DLC that would be 15 total, so not all the original BB. So that seems a bit unlikely? I dunno. @JoeKGBX, can we get a clarification on the number of taunts? Is it three per character per DLC, three per DLC, or something else?

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If it’s just 3 taunts that would be misleading and confusing. At least one per faction, I mean, c’mon, we already have enough Rath Ambra Montana favoritism

Sure! It’s three taunts total this time around.

  • Poise - Complete the Operation “Attikus and the Thrall Rebellion” as Deande with at least 50 Ops Points.
  • Amp Damage - Complete the Operation “Attikus and the Thrall Rebellion” as Oscar Mike with at least 50 Ops Points.
  • Devourer - Complete the Operation “Attikus and the Thrall Rebellion” as Attikus with at least 50 Ops Points.
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Only 3? Awww… :sob:

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Three taunts total was what I figured from the wording. Me, I’ll be happy if the skins are more than just palette-swaps. (Though I will totally understand if only one of the two skins per character is “themed.”)

Taunts are probably expensive for the team, time-wise - I expect they’ll always come in at a trickle.

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New taunt for Deande. Yay!

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