Unless they remove the the last 2 patches and revert to M1.0 and the old Mayhem 4 and start over SLOWLY and CAREFULLY , I honestly dont see a way to fix BL3 at this point. M2.0 just broke the game to such a degree it will take a monumental amount of skill and effort to essentially gut the game code and redo it completely.
Annointments that are so powerful they overshadow every single other aspect of a gear or action skill was a huge mistake
Making weapons scale on each Mayhem level was a huge mistake and power creeped 90% of all weapons and action skills
Making action skills become nothing more than annointment procs and NOT FIXING THAT RIGHT AWAY was a huge mistake
Making Fl4ks pets or mozes IB so useless for so long was a huge mistake. For moze it’s even more cruel : you gave us 2 weeks of IB bliss then yanked it all away with M2.0
Making such a lazy, uninspired “end game” that revolved around nothing but arbitrary power creep with no carrot or end goal to chase was a huge mistake. The whole mayhem game play loop is so boring and uninspired .
Not giving players abilities to reroll gear or annointments, or level up favorite gear , was a huge mistake . Most other looter games do it and their longetivity will surpass BL3s by YEARS
Making your game revolve around killing same bosses over and over and over, with absurdly low Drop rates , absurdly high RNG, and even more absurd load times on consoles , was a huge mistake
Refusing to address the most common player requests like Fl4ks Pets scaling , vertical split screen, and various technical performance issues and instead release hotfixes and patches for things NO ONE was clamoring for was a huge mistake
Continuing to add even more annointments to the already bloated annointment pool, and doubling down instead of removing things like while airborne and sliding ones, was a huge mistake
I could go on and on and on and on… but I realize it’s just easier to learn from the mistakes and use then to create an amazing BL4.
BL3 sadly might be impossible to save at this point