After observing the glorious 4K resolution of those two cutscenes, it occurred to me to ask of something rather dear to my heart. This has a little more to do with certain levels more than anything else. In the Cathedral of Kadesh, there’s a point where the enemy unleashes the most wicked corvettes to ever exist upon you. Those rotating quadruple ion beam ships are meant to do crazy damage to you, but I have not-so-fond memories of the computer not being able to use them very well. I don’t mean like them just being used in-efficiently; the AI just simple sent them to attack a unit and they would always just float there rotating. Has this been fixed? I mean they’re so much more intimidating when they actually do what they’re meant to do (melting your ships into pudding instead of thinking of melting your ships into pudding).
Also, will the massive sphere of Taiidani Ion Frigates defending the structure in the Bridge of Sighs actually react to you now? Or will ships just sit there chilling as their allies are picked off or salvaged still?