Slot Machine Ratios

Here’s what they are right now.

  • Orange Weapon 0.02%
  • Purple Weapon 0.15%
  • Blue Weapon 1.5%
  • Green Weapon 15%
  • White Weapon 20%
  • Eridium 2.5%
  • Double Eridium 0.75%
  • Triple Eridium 0.25%
  • Money 25%
  • Grenade 7.5%
  • Skin - 5%
  • Nothing - 20%

Here’s what I would change:

  • Grenade -1.5%

  • Orange Weapon +0.08

  • Purple Weapon +0.42%

  • Blue Weapon +1%

  • Green Weapon -5%

  • White Weapon +5%

  • Money -5%

  • Eridium +2.5%

  • Double Eridium +1.75%

  • Triple Eridium +0.75%

1 Like

Do you have a source for those numbers? Only some of them are oddly specific, yet the total doesn’t add up to 100%. If they’re based on observation (ie recording a bunch of slot machine pulls) it would be good to know how many trials the numbers were averaged over.

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The best source I’ve seen for this is at Slot Machine stuff which ties up roughly with the numbers above.

22k+ spins! :open_mouth:

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That makes my head… spin.

I’ll get my coat and see myself out.

3 Likes

Thanks for that, given the monetary cost, they could buff the higher rarity stuff x10 and you probably wouldn’t even notice…

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I know for a fact that I can’t possibly have played the slots that many times, but I’ve never gotten the legendary weapon Jackpot. So yes, that could easily be increased by a factor of 10 in my view!

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Same here! Often get 1 symbol away but nothing! Occasionally get excited with a One Armed Bandit Goliath but then I remember the slots never display correctly after they die!

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The one armed bandit machines don’t display correctly? I did not know that…

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When the Goliath carrying them dies you spin the machine and it regularly shows 3 x but pays out something different! Maybe my game is broken? :stuck_out_tongue:

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Very true.