Anyone else believe that Gearbox deliberately added all the talking scenes on Sanctuary as well as a few other items just to extend the length of game play?
Yes, I know BL2 had some as well, but in BL2 if Roland was talking you could advance the quest at times by talking to the right person. The talking scenes where you can move around were done in such a way in BL2 that you could keep doing things to advance the game.
BL3 uses these talking scenes to literally stop gameplay. If you were to remove these scenes as well as a few other little game stoppers, the time needed to complete BL3 would probably be shorter than BL2, and I am not talking cut scenes, just points where you have to wait for Rhys to finish talking, or Lillith to finish talking, or a multitude of other people just talking.
I finished TVHM speed running in around 8ish hours and a good 10% or so of that was probably waiting for people to finish talking.
Come on Gearbox, instead of trying to slow everything down, just let us enjoy trying to do speed runs and timing ourselves, as it is it isn’t very fun to do the campaign 8 times to get all 4 characters done with TVHM in preparation of the next DLC. Once was barely doable, after that it is just painful.
We already know the story after 1-2 times almost by heart, get rid of the unskippable talking points.