Just finished skimming the other posts; am I the only one who’s wary about Battleborn going f2p? The initial burst in players is appealing, but it ignores what might change in the long run, if those players are retained, or potentially what made the player base dwindle in the first place, etc.
I’m not saying that it shouldn’t be an option; maybe I’m being an obstinate jerkwad about it and this is absolutely what the game needs. I’m just saying that if GB is interested in the option it should wait and see how it pans out for Evolve over more than the course of a few days. Our devs have done good work now fixing and improving the game; over the course of a single patch I went from having unplayable fps on some maps to being able to actually enjoy them.
I think they have a little flex room to stew on the decision.