So I finally have to admit gallilea needs a nerf

Every game I’ve played against her she’s completely oblitrerated anyone in a fight. As a melee character against her your screwed. As a ranged at least u can get away but still if she gets her stun off your screwed. I’ve tried everything but basically it comes down to it takes multiple people to take her down which leaves a lane unguarded and leaves the enemy team to pick u off one by one

Actually, I don’t know why this suddenly popped into my head, but Galilea doesn’t feel like she belongs in Battleborn at all. What she feels like is an Overwatch character that ended up in the wrong game.

What do I mean by that? She seems to have almost everything and plays incredibly quick. If she gets her stun off, you are dead because she will eat through your health quicker than any other character in the game despite her having everything possible in her kit.

Maybe it’s just because I’ve been playing both games so heavily, but I really could see Galilea being copy and pasted into Overwatch and she’d probably be pretty damned balanced there. Here, she’s simply WAY too strong. The long TTK doesn’t seem to apply to her at all.

I have played galilea quite a bit and I agree. She is too strong.

Most of her damage is from the “its dangerous to go alone” perk at lvl 3. The spread of five projectiles at the end of her melee combo can be landed entirely on one person by a skilled player for around 350 damage.

double team her

If you have to double team her every time then she is too strong.

3 Likes

i guess so but her existence has forced me to play more strategic and i thank her for that

They are on it