So Kelvin needs nerfed, apparently

I remember someone made a list of how much hp each type of enemy gave on these forums but I can’t seem to find it now, I only skimmed it but smaller minions ended up being the best choice since it was still a sizable amount with minimal trouble to land the hit from from what I recall. Pretty sure battleborn were the highest amount though at maybe double or triple the hp of a weak minion. Someone more knowledgeable is welcome to give some actual figures or point to a source.

Lol yes.

I think Kelvin could use some help. Early game he is very weak. It takes a long game to fully get his chomp to shine. I think the HP bonus should scale down as it goes higher in HP. More HP from beginning of game and lowering as you go. In PvP, you basically have to sit and chomp for 20 minutes before you can be decent. Without high HP chomp, his DPS is very poor. BUT, when you do have high HP he’s pretty much invincible. At about 6500 HP in multiplayer, I can handle large groups of people while others can’t solo them. Pretty much stun lock all day long.

Only real issue I have with him is his Get Out Of Jail Free is only what, 25 second timer? Plus it stuns and did I mention instacast get out of jail free card?

They should buff other aspects and make him less get out of jail free.

your playing bad kelvins then because he can cancel out of it, chomp you then pounce spam you for infinite slow.

there is a difference between “effective” and “can solo a team with the right build.” Kelvin is currently the latter.

I’m fine with how he is, but only because it shows where he shines: minion buffet.
I don’t want to pick Kelvin for Capture, and I’m okay with that.
(I totally used him like mad in Capture, but that was for a Lore Challenge.)

I’d almost snap first pick him as a Defender in Meltdown, though.
That’s the kind of unique gameplay mixup I can appreciate.

Right, I would say he’s fine as is. If they were going to change him, I could see my idea being the most viable. He’s so soft at the beginning and unkillable at the end

This statement is so laughably false I don’t even know where to begin.

Kelvin in no way can solo an entire team.

Just a flat out no? It’d be one thing if you provided some sort of counterpoint, but I’ve seen it.

Kelvin simply doesn’t have the damage output to kill 5 players at once unless they were already sorely damaged and there was no healer with them.

Evidently someone doesn’t understand “solo” doesn’t necessitate “kill all of”

Then say what you actually mean.

Are you saying Kelvin can fight an entire team and expect to come out with them retreating, if not actually dead?

You’re still wrong for the same reason I mentioned. Kelvin has no AOE aside from a pitiful amount of damage on his Ult. He is single target damage only, and not an impressive amount, just enough for him to be able to effectively capitalize on his CC, which while incredibly good while he has teammates around who can do big damage, is ineffective at controlling an all out fight against 5 players by himself due to how short the stun duration is.

If Kelvin runs into the enemy team all at once, he can get a chomp off on someone if he’s feeling cheeky, and sublimate out before they coordinate CCs on him. If his timing is off, he’s lost his sublimate and has no other defensive options outside of a bottleneck ice wall, and will be CC’d and focused.

So now Kelvin has a 20 second cool down on the only skill that lets him even think about facing down more than 2 opponents and accomplishing anything more than a 2 to 3 second delay. If he’s lucky, one of them got angry and chased him too far and can be punished for it, but if the rest of the team is on the way he will die if he’s still alive.

Does any of that describe “soloing” by your definition?

No, but it does tell me you actually don’t know Kelvin as well as you claim to. But with you so keen on denying what I have witnessed firsthand, rather than educate you, I will simply encourage you to seek out why you’re wrong on your own. I stand by what I said despite your inaccurate argument to the contrary.

I’m not calling you a liar, I actually do believe you when you say you’ve seen it happen.

What I don’t believe is your assertion that is is commonplace enough to consider Kelvin anything more than “effective”. I think you saw an outlying example, an extreme case of player skill disparity that would have had the same outcome (or better) with almost any other character.

I’m not the best Kelvin out there, I can definitely say I’ve seen quite a few better Kelvin players than I, but the burden of proof is on you as you initiated the claim of Kelvin being able to accomplish this. So please, educate away: anecdotal evidence is only anecdotal evidence, your best option for proving me wrong is footage showing a Kelvin in the act against an equally skilled, coordinated team.

For our next trick, we will be required to provide evidence that the world is not, in fact, flat.

But seriously, I love Kelvin, and he can be very disruptive, but so can Boldur or Montana and others.

To be honest I haven’t thje slighest idea andrew09911 is trying to say either…
Kelvin is strong, sure, effective, sure, but claiming he is able to solo a team all by himself with no backup, no support, nothing, is … Intriguing, to say the least.

One of the implicit rule of the internet when claiming something so hard to believe is to indeed produce proofs. “screenshot or it didn’t happen” and that stuff.
You witnessed it? Good for you, we weren’t there. We have no idea what you saw that made you jump to the pretty interesting conclusion that Kelvin can solo a team with the right build. And come on, you can’t say @Master_Oddjob provided inaccurate arguments when you didn’t even bother to produce one yourself except for “yes he is”, so obviously anyone in their right mind would deny what you claim to have witnessed.
I wouldn’t call you a liar either, but it’s easy to miss things : that the Kelvin wasn’t actually alone, that the team was already on the brink of death, that they were unable to coordinate themselves, maybe turrets, minions, levels disparity because the team was completely dominated, etc, etc. I mean, I did make entire team fallback badly wounded or even dead, but never all by myself ( one Alani ) and when over-leveling them.

i haven’t seen such a thing, but I wouldn’t be surprised if it wasn’t possible. with cooldown gear and life regen gear it might be a thing. He has that skill that gives him something like 150 health regen after killing or aiding in a kill. So with that, on top of other health gear and healing abilities I could see him going through a group of people.

Kelvin has a job, living, body blocking, and stunning. He does those jobs well.

I don’t see the problem.

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