Not in a given play session, but I’d still like if I didn’t have to keep switching them around if I wanted to make a tailored loadout for one character. And I mean, I’ve already got 13 Generic Loadouts…
And I pick the characters I think my team needs - Tank, support, healer, assassin, sniper, melee, ranged, CC…
I have been able to play with just generic loadouts, but they added gear into the game so that you can customize the characters. So that you can make builds for these characters, matching loadouts and helix choices for the most effective result. I think it’s an absolute waste of a character customization system to limit loadouts like this.
And additionally, shard economy varies in modes and maps. Like, a lot. The person who has the middle turret controls Overgrowth. Monuments doesn’t have much to build at all. In Meltdown you need to keep your Thumpers up all the time, in capture there just aren’t that many shards. So that’s why additional loadouts beyond the 30 would be useful, since you can’t even pick what mode to queue for anymore.
(Except Face-Off)