So only one .big file for each mod? Then how to translate?

For HW2 Classic mods, we use commandline: -locale XXX to load different language files. It appears that each mod can only have one .big file on steam workshop, then where should the language files put if a mod wants to support more than one language?
And, how to un-zip remastered .big files?

More generally mods that have multiple big files…

We are going to be adding more features to the modding tools. Hang in there, more stuff is coming.

un-zip rm .big tool is not exist yet…

Just release the tools you have, and update with more features.

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