PJAB folded unfortunately. Lots of reasons led to this, our threads were getting shut down on the Forums, one of the moderators attempted to “stalk” us on twitter, numerous internal issues. We just got to the point to where we didn’t have fun anymore and brought it to a halt. About the only thing we did get done is we contacted the parties involved in the lawsuit and ask them to put SDK and/or specific patches on the table in addition with the proposed settlement. Right now all we can do is wait.
ummm…Isolation’s biggest achievement was the AI of the Alien, every other character in the game was dumb as a brick. Graphics wise it was superb, game detected my GTX970 and automatically set it self up for 4K resolution and ran beautifully. While the game is fun, I fin the fact that you cant do anything but run and hide from the thing extremely frustrating. Even more frustrating is the fact that you cannot save at will. you have to make it to check points. I give it an 80%, it was well implemented and immensely bug free compared to ACM. Fun factor dwindles at times though, and as a result I am still working on my first play through. I will finish it one day, but considering the nature of the game, I doubt I will play it a second time. Crazy thing is Creative Assembly are already talking about a sequel using the exact same method which I find puzzling because to do it once is great because its new, but to do it the same way again well…I don’t see it working out as great because it has already been done once before.
I love Isolation.
It’s the Alien game I’ve always wanted. Mostly because it followed my favorite film in the series, the first one. When the alien was still a deadly and perfect organism. An unknown that couldn’t simply be gunned down in a narrow hallway.
And, if CA are really up for a sequel… then I say hell yes.
Just because they plan on using the same style doesn’t mean it will follow the exact same path.
LOL, they couldn’t gun it down because they didn’t have guns. In Aliens they went down because they had high powered weaponry. AI was not the game I wanted at all, although I will say it was fun. As far as CA and a sequel, I would rather not have a repeat of the same type of gameplay, that’s like same song different day type of thing. For the same reason Ridley Scott didn’t make Prometheus in the same vain as Alien because it had already been done. If CA does another AI game they are gonna have to do something to keep it interesting otherwise the game will lose its luster real quick!
I know they didn’t have “weapons” in the first film. But, the alien felt deadlier due to the fact that it couldn’t be killed.
In Aliens… when you see the marines gunning down multiple aliens… it takes away from the “perfect organism” of the creature.
The alien felt… safer in the Aliens. As if they were only deadly in groups.
Isolation brought that back. Given the feeling of danger back to the alien, something that had been missing since the first film.
Even Alien 3 made the alien seem deadlier then Aliens did. And yes, I know… “no guns”… but my point stands. When you’re able to just gun it down with “high powered weaponry”… the alien looses a lot of it’s intimidation.
I would love a sequel to A:I.
And considering how well they delivered on Isolation, I trust CA to deliver again. Knowing they can’t repeat the formula.
Hell, they didn’t even stick with one formula through out Isolation.
I can’t agree, if anything Aliens reinforces the idea of them being the perfect organism painting an even deadlier picture of the creature. In alien it was merely an unknown hostile organism that was wandering around going on a killing spree. Aliens went further demonstrating a highly intelligent methodology behind what they are and what they do. Even with all the weaponry the marines were all but wipedout. I wouldnt call that safer.
The marines got wiped out because they over-estimated their abilities.
They were convinced the mission would be a cakewalk. And, while they killed countless aliens in the process… they still backed themselves into a corner simply because they didn’t take Ripley seriously when she tried to tell them what they were up against.
Using the “alien” in the second film, had the marines actually been aware of the danger they were facing… they would’ve fared better.
Hell, the stand off in the second half of the film goes better then the initial encounter. With less marines. And that’s only because they didn’t run in thinking they were untouchable.
But even so, it makes the creature only deadly in large groups. Where as the reason the alien worked so well in the first film was because it was an unknown. You don’t get a good look at it, you don’t know what you can do against it… you don’t know what it’s goals are.
Something about “Oh, just shoot it with a gun… that kills it” takes away from the fear of the alien.
I like the second film, a lot (the original cut… not the director’s cut), but the first film is the best in my eyes. The unknown, the stealth and deadliness of the alien.
Also, I’m strongly with H.R. Giger’s opinion… I’m not big on the “redesign” of the alien in the second film. The original design is the best.
But could’t the same thing be said if they made it like Colonial Marines? You can’t shoot a bunch of Aliens on a space station. To quote Cpt. Dallas “that S***'ll eat through the G**DAMN Hull!”.
http://s3-ec.buzzfed.com/static/imagebuzz/web02/2010/4/13/10/hull-breach-9582-1271168385-0.jpg
The intelligence of the alien played a major role in the fall of the marines in the second film. “How could the cut the power they’re animals?” To quote Hudson, testing the defenses, Waiting for the right moment to attack, and coordinating their efforts, itall led to the defeat of the marines. As far as the “redesign” of the alien goes, not much of one they are virtually identical with the exception of a couple of details added to the arms and the removal of the dome so not much to complain about their.
If you recall it didn’t eat through the hull it stopped after a few decks, so still totally plausible.
If you also recall, that amount of acid blood from the face hugger was from basically skinning its knee. a double barrel to the face and we’re talking “China Syndrome” levels of hole making
I agree with most of this…but why don’t you prefer the directors cut of Aliens? Sentry guns FTMFW
I love the sentry guns.
But, a lot of the added stuff at the beginning…
Personally, I feel the film works better not seeing LV-426 until Ripley and the marines arrive. Not seeing Newt until after everything has fallen apart. I’ve always preferred the opening of the theatrical film, for some reason… adding the scenes with people at the colony just… takes away from the film IMO.
I love the director’s cut of Alien. And the Assembly Cut of Alien 3 is the only way to watch the movie.
But, Aliens, the theatrical cut is the best version. But, it should’ve had the sentry guns in it from the start.
I like Hadley’s Hope before the aliens take over. It gives a creepy contrast to the hustle and bustle of “normal life” compared to the aftermath. I could do without the “dead daughter” video wall scene. On the fence for the Burke cocoon scene.
To each his own. 
I prefer the colder opening to Aliens, the darker tone… coming into the colony and seeing it empty, destroyed… it gives you the chance to imagine what happened to the people there without a clear idea of what it was like before.
Also, on a side note… I noticed this morning… that my Aliens: Colonial Marines shirt glows in the dark.
I got dressed in the closet as to not wake up my wife… when I walked out of the closet through the bedroom… she said, “I can see your shirt”. 
never knew A:CM got “swag”
Yeah…
Absolutely love it.
I also got a black wrist band that said “Weyland-Yutani” on it. But the lettering has completely faded off, so now it just looks like a black band. 
That’s actually a pretty baller shirt