Hello, I am having an issue with a model of mine.
The problem is that my ship model is scaled to the proper size it should be., however all the turrets on the ship are much smaller than they should be… You can see how tiny they are in the pics below, and kind of get an idea of how big they should be based on their “bases”.
I model my models in Maya, then import them into 3ds Max to apply the dummies and assemble the hierarchy. I’ve found that scaling the models in Maya is the best way to go, and the model and its parts are the correct size all the way through the whole process until I test it out in-game…
I was previously having a problem where ALL the objects were the wrong scale, but now I’ve got the ship’s model correctly sized but the turrets are still having the scaling issue… Anyone have any ideas?