[SOLVED] Repack scripts lua files to remake a BIG file?


After extracting the files from a BIG file (with XUnpack or ModPacker), and after modifying or creating * .lua or other files, how do you repack these files to make them (so, repack) a BIG file again ?

These tools do not allow repacking the extracted then modified files, unless I missed something…

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Create a shortcut to HomeworldRM.exe, right-click and select Properties and add the -overrideBigFile tag to the end of the Target. Mine looks like this: “C:\Program Files (x86)\Steam\steamapps\common\Homeworld\HomeworldRM\Bin\Release\HomeworldRM.exe” -luatrace -overridebigfile Edit: you don’t need to repack into a .big until you are ready to publish your mod. And the ModPackager / Steam WorkshopTool program does that for you.

OK thanks.

I’m assuming (suppose) I need to copy the LUA files (and other unmodified files ?) and the accompanying folder tree to the correct folders in the game \ HomeworldRM \ …etc. ?

Only modified files, but yes :slightly_smiling_face:

Thanks. :slight_smile: