Does anyone have an updated version of this script or a similar script or workaround?
It is returning multiple ships in a single sobgroup, because “there are only two ships in sSobGroupToSplit”.
Never mind. The same function exists in “data\leveldata\multiplayer\lib\lib.lua” but renamed to
SobGroup_SplitGroupFromGroup, and I just used the workaround Gearbox devised.
SobGroup_SplitGroupFromGroup work on ships in hyperspace too? Or does it just work for ships in alive space? Thanks.
I believe technically it should work on ships in hyperspace.
Guess you’ll have to try it and let us know for sure
I tested it, and it does seem to work in hyperspace.
Just remembered that “Player_Ships0” sobgroup does not include ships in hyperspace, so in practice I’m sort of screwed since I need all ships.