Is there a way to make a sobgroup disappear/die that:
- is instantaneous and/or invisible
- does not leave debris
- does not show up in the game log as lost or destroyed
Currently, I move them to a point far away and then set their health to zero. Unfortunately, that does not satisfy #3.
Also, I am now trying to do this with ships owned by player -1. Unfortunately, the SobGroup_Move function does not accept -1 as a valid player number. And just setting their health to zero without moving them causes an audible bang. (And maybe triggers their death animations. I dunno.)