(Solved) setTargetBox Effects?

Anyone know what the setTargetBox line does for subsytems?

I ran into it at the end of the research module for the Hgn carrier, I’m a little curious. It is some other subsystems as well, it turns out.

It’s a 2.0 addition - IIRC you can modify the targeting box to better suit odd shaped ships, and have that be independent of what your actual collision mesh would otherwise determine.

Is the targeting box the same as the hit box?

Running off memory again, no, so you could presumably set your target box wrong and have other ships targeting empty space.

Ah, gotcha. Thanks sastrei!