Hopefully this is the right place to put this. I bought the early access game yesterday and I’ve managed 9 hours on it so far. There’s some things that I do feel should to be improved so I thought I’d bring them up. Don’t get me wrong here. I like the game. I want it to turn out as good as it can be.
The teleporters are sometimes way too hard to spot. I’ve had situations where I’ve walked right past it several times without seeing it. Finding where it is hidden is kind of the point so I’m not expecting them to just light up like beacons but at the moment I feel like they are too non-descript because I’ve often literally stared right into one and not seen it. My eyesight isn’t that bad either.
I’m also not a huge fan of sticking them next to dark wall or especially when they are partly inside said wall, that just seems like something that shouldn’t happen. They can also be partly inside the floor on uneven terrain but that is less of a problem.
Having the sparks that fly around the middle be bigger and or brighter would probably solve this one pretty well. I do hope something is done for this. I’ve had more than one run end in a suicide because after 30-40 minutes on the same stage (usually wetlands) not finding the damn porter just gets pointless to try continuing.
It’s kind of impossible to keep track of where you’ve already been. In 2D it was quite easy obviously but this is a different environment. Having some element brought into the game to help with navigation would be greatly appreciated be it a minimap that shows your close surroundings or even a compass (even though I don’t think that would really work on those planets) would help a lot. It’s very easy right now to just end up going in circles. I guess I’ll learn map layouts eventually but right now it’s definitely a little frustrating.
Text chat activation needs to be able to be changed in keybindings. Text chat in this game is activated by pressing enter and you can’t change that. I’m a little weird and I tend to play with numpad instead of WASD. I changed numpad enter to be one of my cooldowns. It did accept my keychange but when I press it, it just activates text chat.
Quite minor one here at the end but why do those chest prices only show up when I walk right next to the chest? As I mentioned it’s quite easy to end up a bit lost in this game, coming back to where you’ve already been and it’s hard to tell from far away if a chest is open or not. Having the price floating above unopened chests all the time, or at least showing up like 10-20 times further away than it currently does, would in my eyes be nothing but a positive thing.
That’s it for now. Thanks for reading and in case this is not the place where the devs see feedback could you point me to the correct direction, please.