Still doesn’t change the fact there are 300 players on Steam.
Whether GBX didn’t expect such interest in PvE or not, or only wanted PvP, the game is at a situation that no one is envious of. Why did Gearbox not anticipate there being a PvE market? If they didn’t want a PvE market, then don’t make any PvE content so no one would be making any demands for PvE.
Did Gearbox forget that they are good at PvE elements or that they are really good at making PvE games? Now that there is this unexpected PvE market, Gearbox still didn’t capitalize on it -especially as the game began its unenviable trek downwards.
If PvE is nothing but an afterthought, then it’s not the PvEers that are affecting the PvP experience. After all, PvP is the priority, according to Randy, so why are the PvP numbers so abysmal? Don’t look at me for answers, I’m just a PvEer, I don’t matter, a completely irrelevant factor in the equation.
Jokes aside, now you have 300 players on Steam because neither side of the isle are satisfied. Slightly less than 2 weeks ago, we still about 600 to 700.
It’s why I said before that “Content-Less” Battleborn is going to be a really tough time. I just didn’t think the numbers would plummet this quickly.
Also, I was predominantly a PvPer in WoW, because that was the path that gave me more rewards faster. I like PvP, to be honest, but not when there is nothing for me at the end of the tunnel.

