Split Screen Position and Matchmaking suggestions

Hi,

I bought Battleborn and there are some things i want to communicate you, the most are of Simply Solution and you can make a better experience for the players.
In my personal case, i brought Battleborn to play almost exclusively with a friend in Split Screen. I appreciatte very much the inclusion of this mode, but there is some data what you can review.

  1. The Split Screen

We know what the screen is more smaller what, for example, Borderlands. This is some uncomfortable the reducction of the Screen, Anyway, i understand what that is possible because the diferent graphic charge between a game and other.
BUT, is someone a bit more uncomfortable and simple to resolve: The two screens in the right.
In my opinion, this is a Design Failure.

In front of a TV, there are two guy playing the game. Obviusly, there one in the side of the other. With the “small” screen the players need to stay close of the TV.
Now with this in mind, both on them need to keep the view in the right. Maybe THAT is uncomforable.
Well, my friend and i REALLY will THANKYOU if you can move one screen to the left. (If you see the multiplayer coop from Call Of Duty: Modern Warfare 2, you can see what im mean).
I understand what make the screens more longer o with vertical option maybe is not a chance, but moving the screen maybe we can play more satisfaced.

(I added two files for understand i mean).

Some a little more thing, maybe we need re-scalate the fonts because there too smallest to see clearly.

  1. Campaing things…

Well, im not sure if this is simply to correct but… i think what we play a multiplayer campaing, the vote system is some uncomforable too.
I really want to play the Chapters in order. Maybe you can design a new type of Matchmaking?.
And one little bit more thing, maybe will a really good idea can open a Private game to Public. Why?. Because we can play a Chapter Specific.

Well, im sorry for are some… expensive. And for my bad English, not my native Lenguage.
We love our games and we can contribute a bit to make your work a little more best.
Thank you (really) so much.

Greetings from Argentina!

Marcos.

Attachment(s)
Default Screen Image: https://gearboxsoftware.zendesk.com/attachments/token/avKRkWTiKkddGHbiKOiqsTAm8/?name=SplitScreenDefault.jpg

Model Screen Image:
https://gearboxsoftware.zendesk.com/attachments/token/CGx3dp0jvaUxXwrIBXGaPvwHT/?name=SplitScreenModel.jpg

To me your model looks better visually. The first time I played on split screen I practically never looked at the map because it felt like there was a huge void on the left. It didn’t feel natural to look at the map.

However that said I think the only confusion that could come from this model is about the map placement. Is that map on the top right for the top player or bottom player? Logically if you just switched them from what it is now then it should be for the top player, but my eye naturally wants to look at the map on the bottom left if I’m playing on top. If I’m playing on the bottom right then I feel drawn to the top right. In summary I want my eye to stay in line vertically rather than horizontally.

Cool suggestion!