YEEES. Logic and reason. Thank you.
These are very fair points towards their strengths and weaknesses… but talking about what they offer for their team, not ISIC vs Toby.
Toby can’t stay in a fight for as long, granted, but even if he’s only in action for a few seconds, he can get some shots in. With those few shots you can kill a shepard, take out a turret, or may even be able to kill someone. (If you land a crit) The sheer amount of damage he can do more than makes up for any of his weaknesses.
Toby can survive a bit of pressure, but then again, I stack up to 800 shields as him. Making him able to stay in for way longer since he can’t be crit.
Even with the FF down, you can fire a few more shots as you retreat. Toby is also better at deterring people who try to get close, with his stun and effective quick melee. Heck, that stun makes it so Toby can take a thrall in four seconds, and his ult is one of the best to defend against the twin thralls.
Even in a bad match, I managed to get 28 kills as him. I run a common shield gear, an epic LLC skill and shield gear, and then a rare LLC attack damage. So I don’t run anything that special. As Toby, all you need is just a few seconds. If things go wrong, you can boost away. Sure, if you get focused on you’re dead, but that happens to anybody. ISIC included. Toby’s main advantage to ISIC is a two second stun and an easier escape.
I really feel that Toby doesn’t get the attention of most BB players as much as he should. Toby is a beast. He kills people way faster than anybody else in this game, and clears waves better than anyone in this game. Then again, this all just my personal experience and opinion.
…I just find it ironic for them to say ISIC is good in the right hands, but write off Toby so easily. Toby is the destroyer of worlds, man. He will melt your face before you know what is hitting you.