I was thinking as I read the patch notes for next week:
While taking Benedict’s crits away will balance him more in PvP… I’m concerned about his effectiveness in PvE now. Getting crits on the stronger enemies like beastmasters and veil walkers was the only real effective way to kill them before they killed you. And since he has a small clip, succinctly critting skulks meant you had time to reload and take on the rest of the mob. I’m just… concerned.