I hope what i say can make sense
Borderlands the pre sequel had a thing were we could craft our own gear with RNG chances involved
i think in BB something like this is needed im sick of being at the mercy of RNG
my thoughts how it would work there would be two slots to put items in ill call them Primary and secondary
in the primary slot you put what you want the base stat/gear to be so a ammo clip with reload, the secondary slot item you put in lets say a sword with attack speed as its primary stat will then be transferred over as the new items secondary stat. so your new item will be a ammo clip with primary a reload stat and secondary attack speed buff
this of course all reduces the new items gear stats
but that doesn’t sound good, but let’s say you repeated this again and created two items with the same primary and secondary stats, now if you put these two items in the forge since they are both the same it will now create a new item with slightly better stats
hope this idea is liked, im sick of getting most of
healing received
sprint
skill boosters
recoil reduction
and so little of what i really want reload, attack damage and attack speed