I know a lot of people have posted complaining about Advanced mode story loot, but not many suggestions get mentioned
Idea: Improve all loot drops in Advanced mode by one tier.
How this would work: Change the loot tables so that each item (except legendary drops) is increased in rarity by one tier. Instead of finding white tier items, you find green tier items. Instead of finding blue tier items, you find purple tier items.
This means no more junk white-tier items at all in Advanced mode, since they’d all become green tier. Purple drops now change to legendary drops, which makes it a bit less tedious of a grind. Everything would feel more worthwhile.
Frankly, because of the speed I can solo normal maps compared to advanced maps, I end up getting more legendaries just from normal.
I’m not sure how this would tie in with Hardcore, because nothing explains how exactly Hardcore (or advanced) actually changes the game. If Hardcore just has better drop rates or higher rarity chance, then this system would still work fine.
If you’re going to make us grind for legendaries, at least help us get something as we go, to give us some sense of progress.