-Create new vault hunters
-go back to headhunter packs (bloody harvest is terrible and poorly implemented… it’s the worst parts of what other live service games do for seasonal events all rolled into one. I have to live with these skulls for the next month while getting terror-anointed crap?!)
-more emphasis on bosses and loot drops (this game is about the journey to becoming op and then destroying everything!)
-b-team dlc (this is a no-brainer. I don’t care about any of the characters and you need to make the b-team relevant. Ava sucks, by the way)
-raise character level (and increase skill point cap) with each dlc.
-Introduce new augments, mods, and artifacts with each dlc. (This game is about character builds and experimenting. Do not let this part of the game get stale)
-quit making things frustrating for no reason. Returning to Maurice a million times, not being able to farm Haunt, an ENTIRE seasonal event centered around 1 “fetch” quest… these are not great signs for the future of this game.
Please correct course. You’re not even monetizing anything, so why are you following the pathetically bad live service model?