Thanks to @newfoundcontrol, who originally posted links to this Reddit thread summarising the info from Twitch Q+A with Randy Varnell.
Loads of good info about matchmaking, patches, performance, and balancing.
Thanks to @newfoundcontrol, who originally posted links to this Reddit thread summarising the info from Twitch Q+A with Randy Varnell.
Loads of good info about matchmaking, patches, performance, and balancing.
Amazing stuff. Canât wait for this game to only get better and better.
Changes to Kleese vaguely mentioned?
Leave my old man alone!(unless theyâre buffs).
These changes are good to know but i feel they should maybe disable selection of marquis on overgrown until the patch is ready as who knows how long that will be and at the moment its completely ruining the game.
I just read all of that and OH MY GOD IâM SO EXCITED FOR BATTLEBORNâS FUTURE! 
Thanks for posting!
If you read a bit further down in the redditâŚyouâll see someone else has also bullet pointed a lot of these points.
On the Kleese section they say that the change will be: nerf to his damage.
Anyway, to everyone else, check a bit further down (Posted by Danwarr and 3-4 posts down) and youâll see that there is more specific information for a few of the topics. Like the Galilea desecrate nerf I think will make silence and wound be on proc only and not over time.
Yeah, they doubled his damage, which was just too much, mostly on the charged laser upgrade, I can out-snipe most ranged characters with a support⌠kinda jacked. They need to up the damage on his mortar, and drop the damage on that and the taser just a weeeeee bit and he should be in lineâŚ
I love playing him, so Iâm hoping they donât overdo it.
Thank you for sharing this!
I went to reddit looking to see if there was any new Shift codes and saw the thread then posted it on a few threads here since it answered some questions people were having (Galilea balances, matchmaking issues, and the thing about the legendary items). Donât know if I was the first to find it, but I know I used it a lot today, haha.
So, plus side; good information for everyone.
Bad side though⌠no new Shift codes :-\
I hope they donât mess with the default non-helix primary much. It doesnât seem overpowered.Even the taser doesnât seem like that big of a deal, given the short range, 2 targets max, and chair power limitations.
I agree, it doesnât, itâs just the focus laser thatâs a problem.
I actually donât like using the focus laser anyway.
lol, you should try it, itâs kind of ridiculous right now 
Character Specific Legendaries will be homogenized? NICE.
I made a topic in the Beta forums specifically addressing that as an issue, woOo.
I really like that a lot of the suggestions by the community (the ones that made sense) are being considered.
Collision on overgrowth, The Saboteur mission, Marquis Sentry Snipinâ, and Shepherd Bots in OvergrowthâŚall valid issues that are getting addressed soon.
Iâm excited.
Sounds great
Yeah its great but there is a fine line between a dev that listens and one that listens too much.
Sure, And my experience of Gearbox, especially over the Borderlands series, is that they are firmly on the right side of that line.
I nearly cried reading this post. Every bit of it fills me with more optimism than one body should be able to contain. Every bit of information bleeds intelligence, I canât believe how smart theyâre handling this, and how active theyâre being. I hope they continue everything theyâre currently doing, because itâs the right direction to take, absolutely 100%.
Iâm just a littleâŚbothered? By hirez and Riot reaching out to gearbox. Itâs great that they did, but Hi-rez is doing a pretty bad job with Paladins at the moment, and Iâm fairly sure most people will agree that League is far from balanced⌠Other developers hammering in the idea that they need to wait a few days for people to cool down about something is a good idea⌠But that can also be the time it takes for people to give up trying to say itâs a problem, itâs why we need people constantly playing the other side of the argument. We canât have riot-y threads about characters or abilities or whatnot and not have people also getting on them and making detailed arguments against them. Conversation has to be had so that people understand why something is powerful, or why it isnât as powerful as people might think.
We as a community have to refine our ideas against eachother, so that our voice to gearbox is clear. Not just shouting and crying, and absolutely not squabbling children telling eachother to just âgit gudâ because someone doesnât understand how to combat rath ult. An involved, vocal, and intelligent community is whatâs going to keep this game alive, one thatâs interested in this gameâs well-being. With us behind Gearbox, theyâre going to take this game far, I assure you all of that.
There was a great inside the box article a long while back where they were talking about taking feedback and understanding it.
One example I recall was for one of the borderlands games, might of been bl1, that feedback was movement was to slow. The gearbox people instead of speeding up movement they just sped up the animation of the character moving, arms swinging and all and people were very happy with that.
They listen but they also take in data and they know their own games. So they donât do the âknee jerk reactionâ patches or fixes.