So there’s a lot of disagreement as to how the combined multiplayer races should be balanced stat wise. Currently they are very much HW2 values, and there is a fair amount of forumers who dislike this. Any sweeping balance changes like a 50% HP buff to all ships should be discussed here.
Personally the current hp direction feels like everything’s made of plastic. I don’t want plastic ships, I want things that are made of whatever futuristic alloy they’d be using and that actually take a while to do. The whole balance needs a change of direction so as to not have everything be broken.
Minelayers are broken. I think the current imba pulsar gunships is partially caused by a lack of potential counters such as minelayers as well as pulsars having too high accuracy against fighters, reduce chance to hit them from 1/3 to 1/4 and increase standard gunship range a bit to compensate? Also there has to be an early way for HW1 races to deal with pulsars easily, perhaps a kamikaze damage buff to interceptors so that you can just suicide your ships to kill them?