zadymek
(Sticks and stones...and maybe frozen fish.)
#351
I can only say that my standard for First Person [Perspective] Shooter was built by Quake, Half-Life and Counter-Strike and it simply requires various guns firing a projectiles at enemies - no classes and such required, just plain shooting things in FPP.
Oh, oki.
EdenSophia
(The Red Bar Observer)
#352
Sometimes I find it “helps” to remember that nearly all of the groundbreaking, visionary development studios of the pioneering 90s are dead. Even Blizzard today isn’t the same studio that made Diablo 1 and 2 - that was the now defunct Blizzard North.
Looking Glass Studios. Microprose. OSI (Origin.) Black Isle. ION Storm. New World Computing. Sir-Tech. And the list goes on.
The truth is, nobody survives forever in this business, even if they make great (classic, genre defining) games. So I’d rather they make those great games and take risks, because chasing immortality is futile.
8 Likes
AForestTroll
(PSN ID: AForestTroll)
#353
i was upset when the news hit that Irrational games had closed up for good after the last of Bioshock infinite’s DLC had been released. They created two of my favourite games of all time, the original Bioshock being a classic now. I never really understood why. Ken Levine said something about wanting to focus on more story/narrative indie type games (or something like that anyway) so they all parted ways (again, something like that). It may have been money issues also, but still, it was upsetting. I never thought they would, but they did. I thought Infinite was a pretty big success, especially burial at sea, but I guess it wasn’t enough 
5 Likes
Yeah I still see articles on things like the winter update. They mostly just say how welp, there’s a thing. Woohoo. Back to biotic grenade
Yup. I haven’t played in a week or two though so maybe it died?
To you talking about absolutely no media presence
[details=These Links Don’t Work Because Google So I’m Giving Up But You Get the Point. Like Rath]https://www.lazygamer.net/gaming-news/battleborn-winter-update-something-everyone
https://www.gamenguide.com/articles/84106/20161207/battleborn-news-update-battleborn-winter-update-will-unlock-all-core-heroes-plus-a-ps4-pro-support-more-details-on-gameplay-here.htm[/details]
As a young person, I feel obligated to point out that I only know or remember one of these
cadecampbell
(Aurox, omnidimensional horror)
#355
This is no excuse, shame epicender, shame
1 Like
zadymek
(Sticks and stones...and maybe frozen fish.)
#356
So, I guess it’s just a local (Poland) thing.
1 Like
I would agree except for this.
This trailer is full of emotion and possibility, and not much else. It does not give you the slightest clue about what gameplay is like. There is very little here to appeal to a purely logical person. About he biggest clue it gives to gameplay is showing melee and ranged characters fighting side by side.
Oh right. But wait, there’s more!
This one is a real piece of work. I’m sure someone put a lot of time into this, considering how long it is. Don’t bother sitting through the the whole thing. But it actually give a better plot synopsis than you will get anywhere in the game in my opinion. Here is where they advertise the “lore”. If I were logically trying to pick apart these trailers to decide to buy the game or not, I think the answer is clear. This game is a jumbled mess.
Oh well. I guess I’m not very logical either. That teaser hit me hard and had me listening to that song and daydreaming about the awesome game that it could be.
1 Like
epicender584
(Ambra's Arbiter)
#358
Same. Then I forgot about the game for what felt like a year and then saw Overwatch and got excited until I realized it wasn’t the right game. Then Battleborn popped up. 
1 Like
cadecampbell
(Aurox, omnidimensional horror)
#359
The game is not a jumbled mess though, and that boot camp trailer does just fine
1 Like
I meant judging by the trailers alone, it seems like a jumbled mess. In fact other than the same characters, each trailer could be for a different game.
I did say that the boot camp trailer gave a good plot overview, but it is long winded and makes a poor substitute for a decent prologue and tutorial in game.
1 Like
cadecampbell
(Aurox, omnidimensional horror)
#361
It explains the modes just fine and the characters are supposed to be quirky, this seems really to be opinion more than anything, and while apparently this may be wrong considering what overwatch did, people in the end want gameplay, not cinematics (unless telltale or telltale like games I geuss)
Look at the number of views for the two videos I posted. The difference is staggering. Interpret it how you will but the numbers don’t lie.
I loved the first 2 bioshock games, but I was not a fan of infinite. I don’t think I was the only one. Another over hyped game that may have turned people away from the series. That being said I kinda want to get the revamped 1&2 and play through them again.
zadymek
(Sticks and stones...and maybe frozen fish.)
#364
Numbers say: earlier vid gets more attention - it’s a E3 reval vid of a new franchise after all, marketed heavily by the press. And it’s been uploaded earlier.
Bootcamp is one of the last promotional videos, after CTT, Beta and pre-orders. Who cared about it at that time?
1 Like
That’s my point exactly. They marketed on the emotional teaser and everyone loved it. With “The Makers of BORDERLANDS” In giant letters. That’s what sold me the game, and from the look of those numbers im guessing I’m not the only one. People are not buying battleborn because it seems like the logical choice. They buy it because it looks like fun, or because they loved borderlands, or they liked the song on the teaser. No one is going to watch oscars 15 min rant and run out and buy this game. In spite of it being much more informative.
1 Like
zadymek
(Sticks and stones...and maybe frozen fish.)
#367
No, no. They marketed a video on elusive image of a new brand from well known developer - there was no game there (it didn’t even consisted of actual gameplay concept, from the looks of it it appeared to be Dynasty Warriors clone!), not a bit. The thing you could eventually buy [into] was character and map design and nothing else.
My guess: It was the news effect (what this Gearbox came up with this time?) that affected said trailer’s popularity, cinematic reveal vids during big game events like Gamescom usually gather big audience (and even bigger when dev/brand is notorious, Resident Evil 6 reveal fi has 10M views, Cod Black Ops 3 got 23M views, famous Dead Island cinematic trailer got 15M views aso).
I can’t tell for sure, “filthy casuals” may actually rely their shopping decisions on such emotions, but players, me included, have to have a grasp on what the game plays like, it’s not like action games fan will suddenly start playing point ‘n’ click adventure game because it’s “from the makers of Borderlands”.
zadymek
(Sticks and stones...and maybe frozen fish.)
#368
Aaand here comes awaited Gbx response 
JoesOs
(Like the cereal...)
#369
Based on that article, GBX remains committed to supporting their current games by updates and content additions while working their publisher angle and developing a new title for one of their current IPs. I don’t see a single rebuttal or reference to 2K’s statements to its investors. I don’t think this article is a response to 2K, but instead an ordinary and vague roadmap establishing 2017 goals and values for Gearbox Software.
zadymek
(Sticks and stones...and maybe frozen fish.)
#370
Well, it may be the coincidence that it comes up now, or not. It’s Gbx CEO anyway, and he writes something - and it’s not even about what he writes as there’s not much about Battleborn itself, more about what he doesn’t…