Alright, so two weeks back before the Choctaw tourney I was playing a couple matches with @RedX and he was playing Phoebe… I guess I had the intent of helping other Phoebe mains so I’ve decided to share a neat technique. I’ve known about this ever since July and I haven’t told any soul until recently. You know how I am, I like to keep things to myself, but I’m putting my selfish needs aside…
I’d like to brag that I would be the first person to discover this since there is a small amount of Phoebe mains and there is no documentation of it what so ever, BUT if someone else has done it knowingly, then oh well. OK, this move doesn’t have a name but Redx jokingly would refer to it as “The Haven strike”, so call it what you want.
WHAT IS IT?
The strike is a lunge before the final hit of true strike that propels you forward, backward, and side to side(any angle, really).
Benefits: Allows for safety and chasing.
^( I didn’t know how to mute the dude’s voice, so bare with me).
HOW DOES IT WORK?
So, this move is relatively simple, but can get complicated at times.For beginners, It is preferred that you hold both the primary attack and true strike actions at the same time, but it CAN be done individually(which is easier, in my opinion.) Just practice with the first method then move on to the easier method, but hey, i’m not here to tell you what to do.
1. Start by initiating with the primary combo. 2. After the 4th strike in the primary combo, JUMP. 3. Congratulations, you now know how to Haven Strike. For the easier method, 1. Start by initiating with the primary combo. 2. As soon at the 4th strike in the primary combo ends, IMMEDIATELY use true strike, THEN jump IMMEDIATELY after. 3. Congratulations, you now know the easier method.
Note: Jump as soon as she pulls out her rapier to do true strike.
The time interval you jump has to be PRECISE. Failure to do so will result in a HOP or a decreased distance in the lunge.
^ In this video, you see that you hop and go backwards. Also, the distance is reduced.
^For this video, Phoebe stays in a stationary position.
^ This is an excellent example. You can clearly see the decay in distance.
As a disclaimer, @RedX has tested The Haven Strike on PC and stated that it is more console friendly. I solely believe that it has to do with the time interval between the jump and true strike, but ya know, disclaimer.
Here are two things you probably missed while playing Phoebe.
If you take the right helix option(Phase Stability) at level 8 and you have taken the left helix (Aggressive Advance) at level 1, then you get a 30% movement speed for NINE(9) seconds.
If you take the right helix option(Phase Stability) at level 8 and you have taken the right helix(Phase Distortion) at level 2 then the field bubble lasts TWELVE(12) seconds, which I personally think is futile because not one living player will just stay in that field like a punching bag. Or you could use it to be annoying like marquis’s bubble. I also do not recommend that.
Edit you can do this with just the first hit but the rules still apply.