Here is the list of terror anointments from there:
While Terrified, gain increased crit damage. The more Terror you have, the higher the bonus.
While Terrified, gain increased damage and fire rate. The more Terror you have, the higher the bonus.
While Terrified, gain ammo regeneration. The more Terror you have, the higher the bonus.
While Terrified, gain health regeneration. The more Terror you have, the higher the bonus.
While Terrified, deal 75% bonus cryo damage.
While Terrified, you have a chance to fire an extra projectile per shot. The more Terror you have, the higher the bonus.
While Terrified, enemy bullets have a chance to reflect off of you. The more Terror you have, the higher the bonus.
While Terrified, reduce all incoming damage by a small amount. The more Terror you have, the higher the bonus.
On Action Skill End, heal 25% max health, effect is increased by 15% per terror stack. Consumes all Terror.
On Action Skill End, apply Terror to yourself every 3 seconds for the next 18 seconds.
Melee Attacks have a 25% chance to apply Terror to yourself.
After Phasegrasping an enemy, Amara fires Terror skulls at the grasped target dealing 33856 damage. (lvl 65 m10)
After Using Attack Command, consume all Terror and Fl4K’s Pet gains 200% bonus incendiary damage for a short time.
While SNTNL is active, SNTNL gains 100% lifesteal while you are affected by Terror.
After Reloading, consume all Terror and create a nova that deals cryo damage.