Quick question, was there even any play-testing at all in the real world environment for this game?
If so, what kind of intellectually deficient play testers did Gearbox use to not have any of these errors addressed within 60 days after launch?
Xbox 1X Shutdown
Deletion of Fast Travel Points
Deletion of Vault items
Isn’t this kind of inexcusable after 2 months of release? Isn’t this kind of unacceptable to have so many game breaking bugs still massively impacting the enjoyment of the game?