I tried to solo the The Algorithm and ran out of time during the final boss (ISIC? ISAC?)
XboxOne, playing the Mike character (the one with stealth)
The bosses all took too long and were rather dull fights.
The spider’s minions were dull, they just charge straight at the player. There is very little cover to help manage damage.
The multi-phase design with fumigation was nice to break up a long fight.
The final boss was a mess.
Tons of graphical glitches (acceptable in beta)
Again, no cover. In fact, the boss arena is the dullest I’ve experienced: a circle enclosed in walls.
Lots of meaningless cosmetic graphical hoo-ha
Boss fight mechanics tedious and stuff doesn’t work.
I have to shoot vials in his legs, that’s fine, but there’s four of them. He does tend to make the weakest one face me which is thoughtful.
But you often can’t shoot the vials. Some times he’s in some mode where the vials drain and you can’t shoot them. Some times he’s jumping through the air, so can’t shoot them. Some times he’s charging straight at me and shots don’t seem to land. I can see the vial coming right at me during a charge, but none of my bullets register. Maybe the leg is going up and down too fast. Not that I can shoot much during a charge: I have to run away, then turn around for a burst, then run away: repeat repeat… will he ever stop charging?
Once I did drain a leg vial, he stops and squats. Ok, now what? Shooting most of him still has no effect. It wasn’t until the third vial I spotted that something had dropped out of his central capsule and was shoot-able. This target was smaller than the vials. There was no hint the real goal was to shoot this thing.
Time ran out before I got to the floating head stage.
Throughout the level, some times damage numbers don’t appear. The damage bar is going down, but this tiny change is hard to see so I’m not sure if I’m doing any damage. Seen most on the final boss.
I don’t like the graphical design. There’s too much stuff on the screen. And all of it is screaming for my attention because all of it is blastingly bright. I can’t immediately distinguish the interactive vs static content. Once stuff starts shooting at me, it quickly becomes a sea of noise.
The power ups are totally random. A bunch of colored balls that do various stuff, some I never figured out. I can’t really control which ones I get because drops and box contents are random. I can’t use them tactically, so they’re just noise in the game play.
The mobs were not especially fun to fight. Some just charge straight for the player. Some just stand there. One big guy turtled and put a shield around himself for no reason. I can’t shoot him with the shield up, it killed the action.
I love Borderlands, and played most of the BL games and DLCs.
I’m not feeling the love for Battleborn.
I really want a big co-op pve shooter to play with friends, but I fear this won’t work.
That’s why I’ve made myself late for work writing up my experience.