This has beeen a hot topic, Alani is too OP with her instant full heals and high damage, miko with his beam of infinite healing power, or kleese, with his cower-and-kill healing chair. (And, I mean, you have ambra with her sun balls too, I guess. She’s been so nerfed though that she’s barely worth the effort.) But NONE of them compare to the master healer.
Reyna is the master healer. If you’re looking at this post, thinking “man this guy is an idiot, she has one ability that can heal at level 4, and thats it.” you may want to listen in.
Reyna’s shield booster can heal at level 4. That means she’s the only healer that is completely dependent on her ability to heal. Alani’s and miko’s are a secondary attack, and if i am correct kleese’s is a constant heal within melee range. And her shield booster doesn’t even heal for as much as 3, maybe not even 2 of alani’s osmosis stacks. So why is it “the best heal”?
You see, reyna can heal for 200 something with her helix, which of course like any heal can bee increased with healing power, however this heal is ALWAYS doubled. Whenever she casts this ability on a teammate, she gets one too. And she gets the heal as well. The ability charges fast enough that she can actually increase a teammates health throughout the fight with continuous uses, given she takes some of the damage attention. But you can cast shield booster without having to be in battle, which is the greatest part, and why Reyna can double the heals pulled off by an okay alani in the end of match stats.
But that’s not all. Reyna’s legendary “captain’s snazzy timepiece” lets her now not only take the place of alani in rescue heals (though alani can rescue heal better in certain situations) but it also lets her do miko’s job as well. Like alani, with her heal on it’s own, she doesn’t necessarily give off a full refill, even out of combat, if the damage was a lot. But her legendary lets her use her plasma pulse to heal, effectively giving her the ability to shoot teammates for around 80 health a shot. Not much? Maybe, but this allows her to fill someone’s health back to full without them hitting base, and only takes a few seconds, especially if you grab the thermal equilibrium helix choice to negate overheating. (EDIT: can go up to 200 health per shot with the right helix choices/build)
Add a void resonator to this set up and she’s a a healing master, by adding even more self preservation.
But I know, a lot of people who have played reyna are saying “But it’s not that easy” and that’s true. Her shield booster takes a lot of practice to use in the heat of combat, and her ultimate (the giant bubble bullet shield) can be hard to place, and even end up killing your friends. No I’m not saying “All ya’ll gotta grab reyna right now and use her instead of other healers!” because all healers are equally good in their own way. But when it comes down the the amount of healing done at the end of the match, you’ll see that a good reyna will get the top score almost every time. Even when my team went up against a level 100 master of miko (and the best miko I’ve ever seen) in incursion, the healings were mutual.
So no, this isn’t a “Stop playing other healers” or a “Reyna OP” message, This is simply telling you the truth. When it comes to healing, try reyna out sometime, you may find she’s actually worth it.