Oh, I’m not kicking and screaming, I’m quite content, I was just trying to help you understand why it’s not a liability, I’m not saying it would break the game, I’m trying to explain why it’s not necessary, and why I actually prefer them the way they are (high damage vs high HP)
In any video game any item (especially NPC items) have to have a balance between damage and health… the higher the health, the lower the damage, and the reason is to ensure the player has more influence over the game than bots (hence the super tanky wave that doesn’t really do that much damage)
Would it break the game if you increase the HP on the turret? Nope, it’ll just change what turrets do, and how they’re used. In my mind a small increase in HP isn’t necessary because it won’t really make that big of a difference in their performance, what’s 4 shots vs 5? Either way, if you’re not in position to defend it, it’s gone…
A large increase without a reduction in damage would certainly break the game, though, and I’d rather have turrets that actually do damage versus tanky ones that you can just ignore.
And their high cost vs super minions is easy: They’re more readily available. Only one super minion can be out at a time.
What I keep trying to explain to you is why the high cost is a GOOD thing. Your shards (once you’ve bought your gear) really only give you a map advantage and XP, the more you spend, the more XP you get. Your 300 into the super minion gets you 300 shards worth of XP, your 1200 shards into a turret gets you 1200 shards worth of XP (that’s more)
The more you spend, the higher your level. Spending more money is GOOOOD, and the turrets deal a bunch of damage if you’re around to fight near them. If they have a shield, they also have the ability to be in a few fights.
I’m not trying to argue with you, I honestly don’t care if they get a small HP bonus, it’s just not going to make a big difference. I’m trying to help you understand why it doesn’t matter how squishy the center turret is, and why it’s an advantage to buy it “whether it lives or not.”
Truthfully, I don’t think it needs a health buff, I like that I don’t die to that turret often, and that I’m able to clear it out during or before attacking center. I also like that it rewards me for protecting it by helping smash the other team and clearing the wave. I also like that it gives me somewhere to regularly dump tons of shards so I can get ahead in XP, because then I get to have games where I get to Rofl-stomp people and wind up several levels ahead of the other team.