Updated 2-12-17 After finishing OP8
I was never really able to come up with a good “Kitchen Sink” build for my Commando but darned if I don’t think I have a very decent one for Zer0.
At least a gun Zer0 that does not melee a lot.
The build is decent for Long Range Sniping and excellent at Pistol/shotgun Stalking up close and personal and can “get by” with an occasional Melee.
It relies on 4 coms that can be interchanged WITHOUT CHANGING THE BUILD! Good for those places where there are no spec stations available.
Legendary Hunter - For General All Around Play and best cooldown
Legendary Sniper - When you absolutely want the BEST sniping ability at long range
Chaotic Neutral Rogue = Best for Pistol/Shotgun
Blue Shadow Stalker +6 FollowThrough, +5 Rising Shot. For those times when you want to “mix it up” and run around like a wild man with pistols like machine guns.
Bone Relic (Multiplte types for element matching the best but if only one…then shock)
Explosive Damage Relic
Grog…Bladed Preferred…Bladed Slag Rubi is fine as well
Any other element Sandhawk
Any Conference Call or Butcher, for Shock and Corrosive
Corrosive Norfleet or Corrosive Badaboom or Corrosive Topneea
Magic Missile X4 most used (but this one is kind of a personal choice)
Fastballs of your choice
Optional: Storm Front, Meteor Shower
After that really about anything
Invader (with a Bee is nice for not super long range…kind of mid range sniping.
General Gameplay: Legendary Hunter: BoA of your choice
Sniping Gameplay: Legendary Sniper: BoA of your choice
Pistol Stalker/Chaotic Neutral Rogue for mid range to in your face Gameplay: Blue Shadow Stalker +6 FollowThrough, +5 Rising Shot and Sheriff’s Badge. Blue Chaotic Neutral Rogue with +6 Velocity. +5 TwoFang
All right…that’s it…have at it and tell me where I’m wrong. Opinions welcome!