"The last patch", is it?

No, they wouldn’t be gamebreaking, but I think they would at least be balanced and hold their own.

I still think it’s unnecessary to “balance” the Amp Shields by giving fractions of the amp damage to the unlisted projectiles because:

  1. They are not game-breaking as the amped shotguns during BL2’s early days. Players that use both unlisted projectile guns and Amp Shields like the Bee will make themselves glass cannons. They will lose the amp damage bonus when they are taking the hits.

  2. It takes a while to recode the Amp Shields to create that result, plus things may get problematic during the recoding process.

So why you want fix something isn’t broken? You can just use the unlisted projectile guns without the Amp Shields. I think it’s better to leave it as an option for the players to use them with Amp Shields or not.

6 Likes

No thanks. Randoms already ruin the game, this will just add fuel to the fire.

Randoms?

All right, never mind the amp shields.

Would Made of Sterner Stuff need a buff? 5% damage resistance seems… pointless. But I haven’t played enough with the BFF tree to say for sure

Not sure if you knew or not, but this was patched recently :smiley:

I got a new suggestion: Add Hornet to the Treants’ loot pool.

As much as it makes sense, the Hornet is already an easy farm from the Knuckledragger. So I think it’s not necessary.

1 Like

It’s been said before but I’ll say it again. Triple-O NEEDS to have his spawn chance increased.

I’ve kept count over the amount of Badass Savages that I have been trying to level up to Triple-O. 250 Ultimate Badass Savages and not a SINGLE ONE evolved further into Triple-O. I even had a second player join the game for the last 180 Badass Savages which supposedy increases Triple-O’s spawn chance. Still nothing. Maybe I’ve just been unlucky with the RNG, but the spawn chance is still way too low in my humble opinion.

Vermi had her spawn chance increased. I see no reason as to why Triple-O shouldn’t get the same treatment.

2 Likes

Your reasoning also applies to the Bee from Hunter Hellquist but Gearbox added it to Treants’ loot pool. So why not?

Because Knuckledragger is quite literally the fastest and easiest farm in the game. If you save at the transition point to Liar’s Berg you’ll restart right next to the exit (not the fast travel further into Liar’s Berg itself). From the time it takes you to exit the transition to killing Knuckledragger it should take less than 3 minutes- and that includes looking for the Hornet. I’m not an entomologist (heck, I didn’t even stay at a Holidays Inn Express last night) but my understanding is that Bees and Hornets are natural enemies- as such they would hardly share the same area…:sunglasses: Also, the more items an enemy has the chances of getting what you want decreases- sometimes it’s jsut better to have a boss just drop the one piece of gear instead of up to half a dozen, which some bosses have if you include heads and skins…

5 Likes

So if not adding Hornet into Treants’ loot pool, then the Fire Bee?

What I thought was, if it’s unnecessary, better put the time into other fixes. Also as the other guy said, adding another item to a pool means more painful farming since the drops are not parallel. I’d be okay if it’s parallel but it’s not.

5 Likes

[quote=“SentySent, post:547, topic:1064274, full:true”]
I got a new suggestion: Add Hornet to the Treants’ loot pool.
[/quote]Or increase the chance for KD to drop the damn thing.

Aside from that, I’d like x2 accessories to have an increased chance to spawn. For one thing, wanting a Twin Gwen’s Head, but that thing spawning once in a blue moon…:
http://www.kyranarcher.com/wp-content/uploads/2016/03/moment-of-frustration-day.jpg

1 Like

1/10 is already generous compared to the old brutal 1/30.

As for the double accessory, I’d rather have the blade accessory to have smaller chance to spawn. Blades (and laser pointer too, maybe? I can’t remember what bonus it gives besides increased accuracy) has no actual DPS advantage over other accessories. Make them spawn less, or (more unlikely) make them able to spawn alongside other accessories.

May be nice to have in the next games.

3 Likes

True that on the melee accessory. I retracted my suggestion for the next game removing the melee accessory since weapons with it have a different melee animation, but still, having a dedicated (and equippable!) weapon type to go in one of your four slots would be SO much better. IMO, of course.

I’ve BL2 as Gaige recently, my main problems with her for now is Deathtrap isn’t efficient at killing enemies and he doesn’t have any health regen. skills to improve his survivability. I hope Gearbox will give major buffs to Gaige on their next patch if they are making one.

I wrote down a list of suggestions for Gaige on my previous post. I haven’t try her Ordered Chaos tree yet, so I only covered her BFF and LBT skill trees for now. I will make suggestions on her OC tree in the future.

Edit: Other than buffing Gaige, it would be great if Gearbox buffs Axton on the next patch too.

2 Likes

An Axton buff would be awesome!!

You need to be more specific: there are already 4 suggested buffs to Axton’s skills in the OP. If you have other suggestions you can post them, but “buff Axton” is not tangible enough.

I personally think he needs a light buff, and that what has already been suggested should cover it :slight_smile:

Turret skinz

Alright, here’s my suggestions for buff/fix on Axton on my assorted list of suggestion for patch.