I’m pretty sure if things are going to be the way they are currently, the game is going to sink irrevertably.
It’s not just about losing audience rapdily, it’s also about creating a horrible environment for the newcomers.
Let me use the game I just had as an example:
The matchmaking thought it was a good idea to put 3 complete newcomers (commander ranks DOES matter when it’s as low as 3 of the guys on my team had) against a team of 4 veterans (2 of which was premade) and 1 newcomer.
But that’s just the matchmaking. Guess what the enemy team did? They ruthlessly hunted and eviscerated new guys. Marquis just stood behind the barrier at our base for the most part of the game because he got instantly slain as soon as he set the foot out. They were just ganking and camping us the whole game. Thre result is obvious:
Now let me ask you a question: how fun do you think that game was for those 3 new guys in my team? How enticing for them it will be to play again? How Battleborn is supposed to survive if it’s only hope, the new players, is getting stomped by both matchmaking and experienced players alike?
We, players, can’t fix matchmaking, but I beg of you, if you see newbies in opposing team at the beginning - don’t do such things to them. Pick something a bit more tame, don’t play aggressively for kills, let them at least explore the game and get used to the flow. Or else, simply, I don’t know how Battleborn is supposed to survive otherwise.