In my last thread which was a bit unfair to the devs I explored leavers and the problems this has to a community. I’ve shifted my view somewhat, but I think there is a bigger problem going on right now that needs to be addressed.
Basically on all platforms the community size is too small and I’ve observed (with out the hard data to back since this isn’t available to me to crunch) that the smaller the community, the more hard core players you seem to have teaming up and then crushing other people.
This is a problem. I think this sort of thing could cause a death spiral to the game as it leaves players (frankly like me, but more to the point anyone new trying the game out) to decide once is enough and move on. I certainly do not have a patience for queing through too many pub stomps before moving on.
The Devs had an idea by re-quing you with your party, basically in theory if you play enough times you will slowly get enough people together through random queing to have a good team that can compete with pre-mades. This was decent in practice, but I think in effect it actually made the problem worse. This means that now those who are in a incomplete premade are more likely to end up in a more dominate team and those who are willing to stick it out a few games eventually become a similarly dominate team. For the person trying this game out or someone who only really has time or patience for a few games, this is pretty much a deal breaker.
A lot of talk goes into leavers and I certainly had a lot to say on the subject myself, but I now see leavers as more a symptom rather than the actual problem. If you’re faced in a team with five 100 against five sub fifties you’re probably thinking this will be one sided and unfun and while I recognize rank doesn’t signify elo, it does signify experience and what is happening is GBX has loosened restrictions on quing to get people into games, even if those games are no fun for half the people in them. The community probably has a limit to how much of this it can take and if I had to bet I would put money that all three platforms are seeing shrinking community sizes by the day.
Now if we had a bigger community this wouldn’t be a problem so much and no doubt the devs are working more toward this solution than anything, but I would argue it isn’t entirely the right idea. Community shrinking issues are bad no matter what your community size.
Personally I think the auto re-quing with people should probably be stopped. I believe it does more harm than good for the more casual and the first time players and they’re the people the game needs more of right now, the hard cores are already willing to play and would be happiest served by just having the game to play.
Second talk has been made about changing how quing works (on the player side) recommending not grouping and then trying to match by a collective elo as that is probably harder. I agree with this but I recognize it might be a harder change to make.
Third, this is the part that is going to get me flamed off the forum. I think group quing needs to be given a significant back seat to fair matching. If you have five solo ques, or three and a two pre made they should not be put against a four person pre-made. If the group quers need to wait longer than I think that would be better for the community than making the solo quers play against them. It just isn’t fun and no one besides the group ques are going to want to be a part of that.
I know I’m going to get flak for the last suggestion, but whom are the people mainly fighting me on this? People who come to the battleborn gearbox forum in the first place. Ie the more hard core group quers.
I ask that people step out of their own enjoyment and ask what would be better for the community, because a lot of my personal ire and concern for this game stems from the fact it is without a doubt shrinking and this before any of the promised season pass content has even been teased.
This is a problem we all share, IMO this is a bigger problem than any content the devs could ever drop.
Thank you for reading.