VaultHunter101
(So long, and thanks for all the fish)
#11
Just to add that there was a deep-dive on the issue posted earlier this year or late last year, from someone who looked at a bunch of different games all on UE4. The engine inherently struggles with keeping a smooth frame rate while texture streaming on games that push the limits that way. So a developer ends up with a trade-off: longer load times at the start of a map, or stuttering during game play. Whether players can mitigate those choices on their systems is going to depend on what settings are available to tweak. I do suspect that there’s a bit more going on than just texture loading issues, though.
5 Likes
Adabiviak
(Guajiro Pandoreño)
#12
I run a Folding at Home client (very CPU/GPU intensive). I don’t have it set to share much with other programs, so if I forget to stop it when I start the game, the game lags (though no fault of its own). If that doesn’t sound familiar, you’re almost certainly not running it.
To turn off the Echocast extension (seriously worth a shot as it’s worked for some others), start the game, select a character to get into the game, back out to the Social menu, and hit the last icon on the right to find the control:
2 Likes
VaultHunter101
(So long, and thanks for all the fish)
#13
^ Adjusting the frequency of social notifications may also help.
1 Like
I wish this game used the same engine division 2 is using. I play that game as well and it’s really smooth considering the complexity of all the streaming open world environments.
clagen86
(Cyan-Aid)
#15
On the Epic store you can add a command line to disable texture streaming. Seemed to help on my machine but the load times suuuuuuuuuuuck.
It also didn’t completely remove the stutters…
Curious how well the game runs on the PS5. Pretty much done with pc gaming I think. Spend 800 dollars on a video card and countless hours tweaking settings for games to still act wonky or just stop working entirely. Also… ■■■■ Windows!
garfield1283
(Kick the Bukkit)
#16
Building a computer is more then just adding a GPU 
And there’s allways Linux haha 
I build a PC to run BL3 and after disabling some stuff in the graphic settings the game runs smooth and never crashes for me…
So, have you tried updating your drivers? Is there anything hogging your RAM? How’s your CPU doing? Have you tried tinkering with the in-game graphics (there’s A LOT… I think I spent an hour trail and error but managed to have the game run smoothly)
Rumplebunny
(disheveled lagomorph)
#17
In my case, texture streaming was the big culprit in stuttering and hitching. The nuclear option is to just turn off texture streaming entirely by adding this command line argument to BL3’s launch options in Steam or Epic: -notexturestreaming
Boom, no more hitching. But the tradeoff is, loading times (Claptrap dance and map load screens) go up dramatically since the game loads up all the textures at once rather than dynamically as you travel through the map (which is what can cause the stuttering.) Using this always uses the highest resolution textures available no matter what you have set in the in-game options so it may be too much for your system if you don’t have a lot of system and/or GPU RAM to spare.
There was that other option I tried (the TextureStreamingPoolSizeMBOverride tweak in the .ini) and that had worked OK for a while, but after a certain patch, while it still solved the stuttering problem, I started getting ugly texture thrashing (I would look at an object, and its texture would flash between blurry low-res and sharper hi-res textures). So I took that off my list of solutions.
I have noticed lately, though, that the game is performing a lot better for me than it has in the past, without using any tweaks or special options. I’m just running it straight, no tweaks, and there’s not much hitching anymore. I don’t know if the last patch fixed anything, or if it’s an updated GPU driver doing it, or a combination of both. Either way, I’m not complaining (right now.)
2 Likes
Adabiviak
(Guajiro Pandoreño)
#18
I gave this a spin to see if I noticed a difference… loaded Skittermaw Basin (since it’s a big map) to see how long it would take. 45 seconds with that option set, 17 without. I’ll finally have time to read the full text of some of the Tips of the Day. 
1 Like
VaultHunter101
(So long, and thanks for all the fish)
#19
Always looking for the silver lining: 
Is there a way to lower texture resolution that the game uses. I don’t need high resolution textures at all. I’m fine with lower resolution. Smooth action is better than screenshots. 
edit: Oh is it this line…
EnvironmentTextureDetailMode=Deprecated
VaultHunter101
(So long, and thanks for all the fish)
#21
Well, the ‘Deprecated’ value seems like it might explain some stuff. I don’t know if there are any other settings you can tweak to use only the lower res textures. It seems like having that option would be a good thing. On consoles like the XB1X/PS4 Pro, the settings are labelled in the UI as performance versus resolution. Don’t know if that helps at all or not for PC.
I tried changing it but the file is changed back again on it’s own. Looks like the game doesn’t want that changed.
garfield1283
(Kick the Bukkit)
#23
Set the file to read only 
Though anything you change in game that needs to change the ini file will reset on restart though (that’s what is happening now)
Yeah I set it to read only but it doesn’t affect the game performance. I replied to support with my invoice # to see if the refund is still possible but I doubt it. I spent way too long on it and my desire to play is dead now.
garfield1283
(Kick the Bukkit)
#25
Hope you get a refund 
Maybe try again in a year or so (game will be more polished when they slow down content creation or at least I hope)
1 Like
Oh thank you. Hope you have a happy holiday garfield. Take care.
1 Like
Izain
(Izain)
#28
So, what, GB decided to go for both? They’re both getting more ridiculous with each update. You know GB is putting a lot of effort into getting the PS5 issues worked out because the issues on the PS4 can’t, and won’t be fixed.
The lag and frame drops are making it not worth playing solo, let alone coop, on ps4. Accurate movement and aiming are near impossible at times, and navigating menus is painful. I’ve complained about this before; the game crashes the system EVERY TIME in local coop. That’s not exaggeration. It may be 2 hours or 30 min but it is inevitable.
I know there’s a lot of nostalgia about BL1 but I never thought ppl were referring to load times. Soon you’ll have to start the game the day before you want to play. At least the level loads are enough time for a bathroom break. And a 5 course meal. And restoring a vintage car.
1 Like
Seriously? What makes you think that? Their track record so far?