W3 mixes quests for different levels in the same area. you will find loot at different levels. If you want story follow stroytline quests, if you want best gear do witcher contracts and side quests.
This game is open world. Go where you want and do what you want.
Yeah the game does a poor job of explaining some things sadly.
It took me a good while to realize adrenaline points are the red filled squares in the hud, I thought the red ones were depleted adrenaline points for the longest time, pretty confusing.
Also, I just learned that when holding down the parry button L2 in combat you can quickswap your active sign with D-pad left and right instead of haing to open the sign menu with L1 an kill the pace mid combat.
The most useful loading screen tip is still not to eat the yellow snow when the timw of the white frost comes however, lol.
It makes no sense either as a reply to gamblerâs post or the thread topic. âThis oneâ refers to The Witcher 3, as it is the topic of the thread. If you intended to say that ESO wonât get the mods Skyrim got then fair enough, but you should have specifically said âESOâ and not âThis oneâ.
And gambler didnât say anything about mods for ESO or Witcher; you brought that up on your own. So whatâs your point? To tell us that ESO wonât get the mods Skyrim did because itâs an MMO in a thread about The Witcher 3?
Or are you trying to say the only difference between a console and a PC is the ability to mod games? Seriously?
Gambler was talking about Elder Scrolls, so I was talking about that. No need to be nasty about it. Itâs a conversation. With opinions. As for Witcher, I got it on PS4 and itâs fine. I couldnât care less if you wanna be all elitist about it. Whatever floats your boat.
More useful things people might not know (for ps4, stolen from roddit, some where news to me so I figured I might as well share):
Pushing the right thumbstick to the right while talking to a vendor jumps the cursor to the shopkeeperâs inventory w/o having to travel over all your stuff. Also, in your own inventory, pushing it up jumps from the items to the inventory tabs
L1 (sign/crossbow/item/bomb select) also brings up a shortcut to meditate
clicking left stick in wotld map jumps to mission objective and back.
Pushing circle while in your inventory gets it back to the categorical tabs as well (usable items, alchemy and crafting, mission items, junk, etc). From here you can use the right stick to head over to right section. I still think they could use some better navigation for the entire system though.
Is there a diagram for the Griffin base silver blade or was it just picked up a when you find me the dead witcher? I had gotten rid of it before I found out that they were upgradeable.
You can just craft yourself a new base Griffin sword. Once you found the diagram you learn how to craft an item and can craft it as many times as you want, provided you have the required resources.
The base griffin silver sword diagram can be found here:
If you already found and sold it however thereâs no need you go back to that castle however.
Not sure what youâre on about Fabio, but the combat system is actually awesome.
You just have to tone the difficulty up a bit and youâll end up with a Dark Souls-esque (ok not quite but still) and very fun system.
The base difficulty of the game is a bit too low, especially a bit into the game when you start having better gear and more skill points, but on Blood and Broken Bones and especially Death March the system gets amazing and combat is a ton of fun, unforgiving with mistakes, challenging, varied and requiring preparation in form of alchemy and a bit of study via the beastiary.
I mean tastes can always differ of course, but keep in mind that The Witcher 3 is currently one of the best reviewed games on Metacritic, you donât get that with an âawfully crapâ combat system.