Im thinking of thematic ways to build an real gunner Moze:
Here im going to share a few builds i came up with, feel free to critizice and share your own ways, just keep in mind im not looking for min maxing, just thematic builds that are somewhat viable and can do mayhem 3 even if its a bit harder.
Another note, i hate cloud of lead effect and i think its overrated, the dmg is almost non existent, the virtual magazine increase is not but i can deal with that if it means avoiding that annoying red line that comes from my guns. So im not using it if i dont have to.
Fire soldier: no mech
Using fire assault rifles, fire repeater pistols, fire dhal smg’s, etc, fast firing weapons mostly. Going shield AND health to benefit from the SoR capstone and to avoid vampyr shenanigans i think are broken af.
Variation of "Fire Soldier"
Taking away scorching RPM’s for some other utility from demo woman and force feedback, this is the best option if you cant aim for crits all the time. Same weapons, all fire arsenal including grenades.
The heavy soldier: with mech
Uses big weapons, big damage ones mostly, rocket launchers, sniper rifles, some good heavy damage assault rifle, maybe using jackobs if you feel like it. Uses grenades for some added power and help regaining heavy weapons ammunition. Iron bear with dual machine guns or rockets.
Mech soldier: with mech
We go for health too to increase the mech sturdiness, then we go for a rain of bullets build, both with Moze and Iron Bear, both using machineguns and high magazine sized weapons to spray and pray. This build avoids the annoyance of kill skills, you are allways at your max from the get go. This build can benefit from annointed gear pretty well, you can switch a few perks to reach “some for the road” if you want to farm bosses faster.
Please if you like theorycrafting and thematic builds that are far from min maxing, even ways to play, anything of the likes, post is, share your ideas, i love roleplaying and playing outside the box, non meta builds, challenges, etc.