There NEEDS to be consequences for leavers

It happens way too often. I think that they think that by quitting at the last moment, the loss won’t be counted. That’s the only explanation that I can come up with. Whatever, it is stupid.

The way you projected your opinion about “leavers” was inappropriate. You can always express your sentiments in a respectful manner without the cursing and name calling.

By the way, when players surrender/leave most of the time has to do with the match been boring and not because the players are “sore losers”. I’ve surrendered 3-4 matches where my team was winning and surprisingly 2 of my teamates agree on the pug team (I usually have the highest amount of kills and the least amount of deaths too)The matches were too boring to continue even when we were dominating.

This is a non competitive game so there is no need to “commit” to a match if you are not having fun; specially on a pug team.

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1 person can screw your fun.

Yesterday we got pined and our first sentry died; after the first 10min we killed their ambra and started to push them back and kept our momentum and killed their last sentry, all in 6 min.

Many ppl just quit to soon!

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and then you screw the other 2 out of that game as well. how is saying you essentially quit out of wins any better than someone who leaves? you’re achieving the same thing.

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Who is saying that? I was stating my surrenders towards winnable matches in counterparts to statements such as “people that leave/quit do it because they are performing badly” That is not the case most of the time. Again, the main reason is due to bad matchmaking = uneven encounters = boredom. We don’t know if the remaining 2 players wanted to stay and even if they did, the game goes by majority of vote. They can always find a better match riight away.

I chose weight of a words to match weight of a topic, and even there I tempered myself (U don’t know the half of it ;)) [quote=“RayLightning, post:23, topic:1549234”]
By the way, when players surrender/leave most of the time has to do with the match been boring and not because the players are “sore losers”.
[/quote]
And I didn’t mean sore losers, just losers. Loser isn’t just one who loses, it’s an attitude, state of mind I could say. One can’t reason with that kind of people, all one can do is to purge ranks of them.

Also, don’t put rightfully Surrendering and just Quiters to the same sack, it’s not what I/OP was takling about: the issue is ppl simply leaving a match, and how to punish them.
My idea is blacklisting and ostracism, that’s all.
And I really don’t care whether someone gets bored, “it’s not a competitive” or Mars attacks, quitter is a quitter: match was ruined, harm was done, welcome to may blacklist, we’ll never play again. Simple as that.

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If you think by cursing and name calling “puts weights” into your sentences/words then so be it. I see it as the complete opposite. A game isn’t real life. How people play can be completely different of how they are in the real world. Have you met trolls, griefer type of players that are actually extremely good people in real life? I have and it completely changed my perspective.

Just like you don’t care if they are bored, players that leave don’t care if you put them in your blacklist. As a matter of fact, whenever I leave a match I tend to block the bad players in my team. In hopes that I don’t ever get matched with them again. So in a scenario where you blacklist me then you are doing me a favor in case I missed blocking you.

And posting isn’t a real conversation, why bother about curse words and name calling then? Unless…
Anyway, I don’t care about Jeckyll/Hyde syndrome, I rate ppl in the environment I meet them: “in real life” they may be great parents, Nobel prize winners, real life war heroes or hospice voulenteers for all I care, in Battleborn they’re just quitters who ruin my long awaited match.

Because this is a forum and it matters. You asked for an explanation and I gave you one. That’s all.

Oky both are pretty, move along plz…

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I’m beautiful and a badass!.. not just pretty :stuck_out_tongue:

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Well, no it doesn’t matter as forum “is not a real life”, remember? As you see your reasoning can be applied to this forum as well. If prematurely leaving match is juftified by game not being a real life, cursing and name calling on forum is justified as well. So either match quitting and forum cursing are both bad, or both equally not bad. And that is all.

Did you understand why I stated a game is not real life? It was towards your link of players leaving a match to be associated to a loser “attitude, state of mind”. A forum has rules while Battleborn doesn’t have one for players leaving a match; The option is even available. That’s the difference.

Again this game is not competitive so there"s no need to play it like one: I can understand your frustration specially if you waited for so long for a match (ps4, pc) but just like you want to enjoy the game, the players that leave:surrender are seeking for the same enjoyment.

That’s why I always recommend to play under a premade group if you detest players that leave so much. In such a team, you won’t encounter leavers because there’s communication and coordination. Always expect it on pug groups in every multiplayer pvp game.

Why wouldn’t I:
EDIT
I attribute all bad to quitters. They seem be quick to harm ppl when see little to no consequences (game), but real life has these so they may “seem” to be more hesistant in doing so. But subdued beast is still a beast so I have no basis to think that quitters would actually treat the same ppl differently in real life and in game.

Good one :wink:
Well, aparently leaving is against game’s rules as it can even be reported.

The “option” is always available, everywhere, in every game and app, such standard you know. But that doesn’t mean it can’t be abused. And breaking a team -coz that’s what leaving early is- is the abuse.
Now, just like I can abuse post to call names on other posters, one can abuse emergency “Quit” to ruin other players’ game, both for our own advantage. Clean and simple.

Analogously
“This forum is not a public spot, so there is no need for me to recpect other users.”
Same approach: there are rules, someone doesn’t like them, made up his own rules and follow them.
[edited out]
BTW No, you don’t understand my frustration, if you did, you would never quit nor defend quitters.

PS Again, stop pretending like we were ever talking about Surrenderers too, it’ll do you no good.

This is a great one. I highly support this. @Jythri idk why but this is the best idea I’ve ever heard

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People forget that late game characters exist. Especially Orendi, the all game all the time your eyes are gonna explode gal

We really need to differentiate between surrenderers and leavers as rn there’s too much confusion and meddling topics

Tbh i had certain players leave on meltdown maps , because the team picked thr wrong characters for meltdown so they quited

Another team quited because they was aegueing that they wanted to play the new character kid ultra

Another team quited in a match because they got killed repeatively for going gun ho left me an a friend left standing

Had a person keep trying to throw the match with submit … Even when our sentry took 3 points of damage and we was all just coming to level 3 … So instead of playing the game they afk so we are a player down

I agree there need to be punishment for these type of players … Its already hard enough getting people to even get into a match… So why do we have these kind of players quiting because they instantly think the team is crap or wrong choices etc

Some characters dont get good until they get high enough level… But these players quit before even reaching level 2-3

I love battleborn to pieces i really do :heart_eyes:

But i dislike the players in it and how they treat others, or better yet give up soo easily or rage quit sigh

Btw i wish i had an orendi or phoebe statue would be awsome :heartbeat:

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Players that surrender or leave a game share the same motive. Both types don’t want to be part of the current match. The difference is one type votes and have to rely on 2 others to agree while the other type could do the same but even without agreement he/she will leave.

There’s also a category of players that refuse to surrender because they believe in the 0.01% of comeback or for selfish purposes like exp, lore etc. From my experience, it is usually the case that the ones that refuse to surrender on a devastating boring match are the players that are performing the least… For example:

  • dying the most,
  • killing and assisting the least,
  • not going for objective,
  • not initiating or supporting a push
  • saving shards for their legendary gears instead of using them for buildables when the team needs them

These type of players are the worst. They will make your gaming experience to go down as low as their skill level.

Premade groups are the way to go to avoid “leavers” but also potentially the other types because of the communication and coordination it is developed in such a team.

This is the reason why I support players that leave/surrender on a boring match in this non-competitive game. All players are mainly playing to have fun. The approach each type of player take to obtain it, is always different and could/could not be related to how they are in real life.

Edit: deleted the label I place on some type of players.

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"Premade groups are the way to go to avoid “leavers.”

I disagree completely. Sure, no one on the PREMADE is likely going to leave, but said premade pub-stomping is no doubt going to result in players on the OPPOSITE team leaving; at least, such has been my experience.

Also, it’s INCREDIBLY hypocritical to call people who refuse to surrender “stubborn” or “amateur”, while also claiming that calling people who surrender or leave “losers”, is wrong.

We’re all adults here, people… I assume.

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