Just as a concept, in most shooter games, the sniper rifle is intended to deal massive single target damage. If you consider borderlands to be a hybrid of RPG and shooter elements, at it’s core, the sniper is a ranged class while things like the Maggie or a hellwalker might be considered “melee-eaque”/close range classes.
In the current meta, most builds focus on high fire rate, multi-pellot weapons, and as such push most players into close range combat that would resemble rpg melee classes.
If Gearbox wants to encourage more ranged gameplay, they need to create weapons and anointments that complement that style. One good example of players enjoying the ranged style is the wide range of uses they’ve gotten out of the Ion Cannon. The accuracy and punch is such that players use it as a ranged sniper often. This is evidence that the core gameplay can support it, and that players like to do it.
I suggest that new Anointments be created that would boost sniper rifles and other ranged weapons significantly for end game, allowing and encouraging players to engage content in this way.
Finally, I understand that there are ways to “use” the guardian rank overkill point to effectively snipe enemies with the right momentum, but the game as a whole lacks proper “ranged” player options.
What are some sniper/ranged only anointments that you believe would be helpful in gameplay or encourage the above?