First of, not being able to back track for missing OPs is really inconvient.
Second the Engine room. Why can’t we get from the Middle platform Back to the left / right / Entrance platform? Why can certain characters get stuck between the wall and the stairs? Why has this room a challenge with a 30 Seconds Time Limit? I hate this room so much.
Third why is the way to the boss so hard to reach for certain characters? I had huge problems progressing trough the second part as ISIC and Montana, won’t be any easier for Attikus I guess. Being hit by an attack you should dodge by “not jumping into it” while STANDING is really bad. The first and third wave is not too bad to manage, but the second simply is unbearable for those big guys.
This level could be sooooooo good for farming comander Packs since I yet have to encounter a one-hit-kill attack, but these things I listed just make me want to somehow grab that dang Skins and never come back to this OP ever.
Especially that stupid “Kill ten Minions in 30 seconds” challenge… why not one Minute like all the Random Story challenges?
If it would trigger in any other room it might be doable… but in the Engine Room?
Who ever had THAT idea is a SADIST. I want to grab this person, slab him/her and yell “Have you any IDEA of WHAT YOU HAVE DONE WITH THIS!” before slapping even harder repeatedly.
Really not consumer friendly, thats what this OP is.
Sure simple to clear, but you need A LOT more luck to get to 100 OPs than in the Thrall Rebellion.
And Luck based success is bad.