First I would like to say this is not a battleborn hate post, just simply to give ideas
1. New maps and modes
Currently there are 8 story maps which can get more missions added but in MY OPINION this would not really cause a large effect. I am more concerned about pvp maps and modes. Currently there are 3 modes each having two maps which equals 6 pvp maps, with only a choice of two maps within a mode which for some people it would get repetitive and they might get bored. Modes take a lot of time to make and so do maps but there are only two maps per gamemode which can give the issue of repetition.
2. Stop going crazy with nerfs.
Some characters can be considered op and need to be nerfed. But with some of the updates characters like ambra and galilea they went from op to bad due to excessive nerfs. The reason why this could help keep a higher player base is because players might have to switch how they play with them and it makes players not like that character, the number of characters that used to be used a lot has gone down and you begin to see less character diversity. Also very heavy nerfs to specific characters can cause the perspective of playing against some other characters can make them seem op. Maybe some buffs for the over nerfed characters.
This can be done by paying you tubers and twitch streamers to showcase battle born so more people are brought to attention about this game, there are other methods of advertising but this one normally is very effective since certain people can rack up a large amount of viewers which can bring it to their attention and see if they want to buy it.
4. The micro transactions.
The amount of money per what you get should be around this
$1.99 - 420
$4.99 - 1260
$9.99 - 2100
$19.99 - 4200
$49.99 - 9300
I my self wouldn’t really care about this but a majority of people might. So for a 1 skin it’s $2 instead of 1 taunt which is better than what they have currently. Do keep in mind this money helps keep maps and characters free. And skins and taunts aren’t necessary to be good at battleborn.
This is most arguably the biggest one. When people disconnect they aren’t punished there are many ways people have suggested so check other forum posts to see what others have suggested. I think that if a players disconnects one time in 24hrs they get no punishment. If they disconnect for a second time in 24hrs they get punishment . One punishment that could work would be that the rewards for the next 3 games you play would decrease by 10% and if you disconnect a third time or more, within 24hrs the punishment would be a 1hr ban from playing online. Punishments for disconnecting and being afk can make people complain about it but tbe more important part is that it can help keep full teams and make matches/matchmaking better by having even teams and quicker match making
6. PVP vs Story Mode
As of now from what I know of there are no perks to pvp, story mode is a better choice for everything except kill other players. In story mode you get more loot packs, gear, and is very good for lore challenges. PVP does poorly
in this aspect. In short PVP needs to have something special that you earn for playing otherwise there is no true reason to go PVP instead of story mode.
7. Lore Challenges
These are ways to get players to have a drive for that special taunt or skin they want, but lore challenges take a lot of time to successfully complete, which would be normal if these did not take around 3hrs to complete. These types of lore challenges that generally super grindy in my opinion are these:
Play 5 matches with ______
Killing a specific Battle born _____ times
Hit (number of enemies) with (move) (number) times
There are also character specific grindy ones that take a lot of time or are really specific
Phoebe : Deal 2,000 damage in a single use of blade rush
Caldarius : Kill 150 enemies with energy blade while on a team with rath
Toby : Get 10 double-kills with core discharge
El Dragon : Land the killing blow on ISIC in "The Algorithim"
Orendi : Use nullify to knock an enemy back in your shadowfire pillar, 20 times
Alani : Affect 5 players with a single Riptide, 50 times.
Benedict : Play 5 matches on a team with at least three other peace keepers
Thorn : Win “The Archive” on Advanced difficulty without losing any lifes
Bouldur : Play a match on a team composed of all eldrid teammates
8. Australian Servers
Did I miss anything? What do you think? Please put it in the comments below. Once again this is not a battleborn hate post and it’s my opinion.