VaultHunter101
(So long, and thanks for all the fish)
#79
Mister Blake doing a “Holy Hand Grenade of Antioch” reference in describing how the four-part plan will fail if the bridges can’t be lowered. “And four is right out!”
4 Likes
FlamesForAll
(It's a SIEGE profile picture!)
#80
Oh my god I never picked up on that…looooove!
FlamesForAll
(It's a SIEGE profile picture!)
#81
When a dying Claptrap says, “I see THREE flashing red lights!” I believe it it is a reference to the Star Trek TNG episode “Chain of Command: Part 2”, in which Picard is captured and brutally tortured (but does not break) by the Cardassians (no, not the Kardashians
).
In a direct homage / reference to George Orwell’s “1984”, one of the psychological torture tactics used on Picard is to show him four bright lights and to tell him to agree that there are 5 lights, not 4, inflicting pain on him when he would insist there were only 4 lights.
According to the wiki it’s a reference to xbox’s red ring of death.
2 Likes
VaultHunter101
(So long, and thanks for all the fish)
#83
I think taking it as a ST:NG reference is a bit of a stretch - the number and colour of lights is different, and they definitely weren’t flashing. The RRoD reference makes more sense.
1 Like
VaultHunter101
(So long, and thanks for all the fish)
#85
Spoken like a PlayStation owner!
2 Likes
FlamesForAll
(It's a SIEGE profile picture!)
#86
I still think it’s combining Star Trek lore with XBox owner lore.
Mainly it’s the way the Clappy really stresses the “three” in the “I see THREE flashing red lights!” as if someone is expecting him to say a different number.
Also, later in the DLC, NedZepTrap says something to the effect of “Dammit, I’m a Doctor, not a something!” (or maybe vice versa) which is a reference to Scotty from the original Star Trek series where Bones would say, “Dammit, Jim, I’m a doctor, not a insert whatever here”.
That’s my theory and I’m sticking to it!
Just noticed that the weathervanes in Tartarus Station are Rooster-traps (cross between rooster and claptrap). I always like those little touches.
–RoA
1 Like
Ossie
(Just...like, with a fork)
#88
Shortly after starting the Knoxx DLC, I was reminded of that which annoyed the CRAP out of me before…being dumped back in T-Bone J on any restart. Right now, I don’t really have the luxury of extended time to play and spending 20 minutes fighting my way back to where I quit before (in this case, the prison entrance) may well be a deal-breaker for now.
2 Likes
Yeah, that’s a real pain. Even without the fighting, the sheer drive time from T-Bone Junction to the Prison or to the Armory is way way too long.
–RoA
2 Likes
Scottes
(Elemental Scientist)
#90
I am definitely not trying to brag, but I just made it from phasing into T-Bone into the Armory in 9 minutes 35 seconds. I killed maybe 8 enemies, plus Knoxx. Just run/drive past everything possible. I find that I have to do some fighting when forced out of the car near the end of Road’s End, where the 2 Devastators come out and some Pyro Lance. Lilith could easily Phasewalk past those annoyances. And someone who can really drive the Racer on boost (not me) could chop more time off. I’d bet that an 8 minute time would be difficult but possible.
1 Like
FlamesForAll
(It's a SIEGE profile picture!)
#91
Playing Brick right now.
Miss Phasewalk dashing so bad.
Wish Berserking made you sprint.
Scottes
(Elemental Scientist)
#92
Wasn’t there a bug or something that made Brick run really fast? I’ve never played Brick but I think I tested this “fast Brick” trick about 8 years ago…
Here it is as someone told me: “Activate Beserk - Hit the menu before his hands clap. You’ll walk at the speed that you run in beserk, and you’ll run even faster.” This will give a 36% increase over normal running speed.
MeltintheSun
(kills Craw with Knoxx's Gold)
#94
Pandora has a government?
3 Likes
VaultHunter101
(So long, and thanks for all the fish)
#95
Corporate government, I guess? Odd that Hyperion is listed there, given that it was Dahl then Atlas as corporate overlords. One of many untold stories, no doubt!
2 Likes
When I played Borderlands on ps3, I was new to gaming and unfamiliar with game mechanics. So, playing Borderlands - I thought it looked real cool, but I kept dying and couldnt figure out how to heal. And Claptrap annoyed me because I kept dying near him and he was saying ‘look! I can dance!’… so in frustration I quit playing.
Now, I think the reason I kept getting killed is because the psychos near Fyrestone were too levelled and I couldnt beat them.
So now that I am a better player, I got past the psychos, and know better than to engage higher level enemies, and get to play the rest of the game I missed on the ps3.
2 Likes
FlamesForAll
(It's a SIEGE profile picture!)
#97
Pandora’s days are 90 hours long.
Source: Arid Badlands Tannis ECHO recording.
3 Likes
Which is why Roland’s idle comment of “burnin’ daylight, fool” makes me snort and roll my eyes. There are ninety hours of daylight, standing idle for five minutes isn’t going to change SFA
That’s why they use lunar days. You never really ever see the sun so the sun reflecting off the giant ball of ice in the sky makes it “day” or “night”
1 Like