Teshka Elessamorn – nicknamed “Thorn” for her short temper – was the last aelfrin child of her homeworld before it was darkened by the Varelsi. Thorn ranges the jungle-wilds of Ekkunar and beyond with her bow “Kreshek” and her battle-honed skill with advanced Eldrid “magic.”
A naturalistic order of observers and scientists, charged with the stewardship of the natural order of the cosmos. Long ago, the reach of the legendary Eldrid spanned entire galaxies – but as the stars themselves have faded into darkness, so too has the might of this ancient faction. As all eyes turn to Solus, what remains of the Eldrid are grappling with their place in a darkening universe as they rally in defense of the Last Star.
Basic Attacks, survival, and passive skill
Thorn’s devastating Ekkuni longbow can be augmented to increase damage, range, and accuracy. Ready and hold an arrow to charge it.
I really like the different ways you can use the Bow, either speed or power as well as putting on the curse by charging foir a debuff.
Thorn carries no shield, relying instead on rapid health regeneration to survive in combat.
Not much to say here, thorn is squishy but has a high mobility and fast healing, so you can get hit and heal if you can keep moving. Interesting a bit for sniper type play.
Fires a horizontal swath of 5 arrows, each dealing 42-56 damage. Volley arrows ricochet off of world terrain.
At first glance this doesn’t excite me that much, often with things like this the extra arrows would be too wide to hit what you want, but this game does have a lot of minion play where it will be really nice and the Helix tree has a lot of upgrades to really make Volley pretty great.
Summons a field of corruption for 6 seconds. Enemies caught within this field take 32-42 damage every 0.5 seconds.
This is pretty nice for her a dot that can do from 384 to 504 if you can keep someone in it, I don’t know if the DOT stays on them when they leave. But either way this can put out some damage and has really interesting Helix upgrades, where you might want to put it on you to buff yourself.
Wrath of the Wild
After a brief charging period, hurls a massive energy bomb that explodes for up to 525-750 damage and knocks enemies backward.
The damage here is solid and the knockback helps as well, it doesn’t seem as exciting as some of the other ultimate abilities and yeah its nature and her but not much to do with archery. The 2 Helix choices for this are both pretty good. There is nothing wrong wtih her ultimate but for some reason its not that exciting to me compared to some of the other ones. I’m still really excited for her, just not this.
Enemies hit with a charged arrow are cursed for 8 seconds. Skills and charged arrows deal 35% additional damage to cursed targets.
I really like this passive ability, one of my favorites so far. The choice to charge for damage and curse vs spray arrows faster is interesting to me, and the fact you can debuff the enemies for your other attacks is great. She should be able to put out a ton of damage with curse and her Helix tree supports it nicely.
Enemies damaged by Blight are slowed for a short time.
Volley arrows can go through multiple targets.
This is a hard one, slowing enemies will make them easier to curse and kill, but I love penetration and with 5 arrows its even better. I think your MOBA/trash mob maps will be the Volley and more strait PVP will be swamp.
When Thorn is touching Blight’s field, all of her arrows become cursed.
Thorn receives a short speed boost when touching Blight’s field. +30% Movement Speed
I really love the ideas in this tier. Use Blight Field right in front of you to keep enemies off of you and boost yourself. The cursed earth sounds a bit better though because as it stands being able to curse more rapid sounds pretty amazing. She is already fast so I don’t see the need for wind as much but you could use it to get to safety I guess.
Arrows penetrate multiple targets.
In addition to dealing damage, Thorn’s melee attack now propels her backwards. Can be used once every 2 seconds.
Another tier I really like, since Thron is a bit on the squishy side the self knockback sounds great, but once again Penetration is amazing and with the ability to curse its even better. On the other hand I have seen a lot of enemies in the trailers that love to charge you, so the ability to push back, drop a blight and run away sounds pretty solid.
Volley arrows curse targets on hit.
Volley shoots two additional arrows in a wider arc. +2 Arrows
It keeps getting better another tier with 2 awesome choices. The ability to curse so many enemies with volley sounds amazing, even more with the fact you can get penetration on your volley. While I said 5 arrows can be too wide 7 would be even worse, but if your are dealing with waves or minions a 7 arrow volley will be really strong. I like them both and will most likely pick one based on the game mode and map I am playing.
Increases curse duration on enemies. +4s Duration
Curse status deals additional bleed damage to afflicted enemies. +12 Damage Per Second
Did I mention that I love the curse effect yet? No? I love it. Both of these again are great sounding. DOT vs Duration. As it stands naked curse lasts for 8 seconds so the DOT would do 96 damage, which is solid damage for sure. Not great but think what that with a 7 arrow volley with penetration could do to waves of little robots coming for your base. It would be super powerful. Then again a 12 Second Curse on Badass enemies, Bosses, or other Battleborn in PVP sounds really nice. Once again game mode and map will most likely determine which one I go with. But DOT on enemy battleborn in pvp might just be the difference as well.
Blight’s area of effect of damage is increased. +15% Damage
Volley’s cooldown time is reduced. -20% Cooldown
I kinda like the volley cooldown here, I know I said above that volley didn’t excite me but if you have read this far you are seeing the combos with it so doing it more often sounds great to me.
Increases the accuracy of Thorn’s standard arrow attack. +50% Accuracy
Increases the height of Thorn’s jump.
I really don’t know on this tier, her attack look pretty accurate already so I don’t know how helpful that will be, but jump does sound more helpful in keeping her mobile and hard to hit. Also lets you get places others might not be able to reach.
Increases Blight’s effective duration. +6s Duration
Blight can be summoned at greater distances. +100% Casting Range
This depends on how you plan on using Blight, if you go with CURSED EARTH you might want to increase the duration and cast it close or if you are playing her back more the extra range might go good with the slowdown effect on it to help you snipe.
When Volley deals health damage to an enemy, a portion of Thorn’s health is restored. +30% Life Steal
Increases Volley arrow damage. +15% Damage
This tier for me right now sounds like a no brainer, Archers Boon, the reason why is its about the only survival skill so far and she most likely will need it. Also with Volley’s abilities to hit so much you can hopefully put out a ton of damage to heal with.
Wrath of the Wild’s energy bomb bounces through the world up to five times, detonating with every bounce.
Wrath of the Wild leaves a Blight field behind after detonation.
Wild Judgement sounds like the winner here, but I did use the Rolling Thunder and Boom Puppy in Borderlands 2, they were not as good in practice as on paper. Blight Fields can be upgraded with the helix and are pretty solid so I might go with that for consistency.