It would be cool to add cc to cursed arrows.
Yeah that is the exact problem, leading shots, maybe I should turn off the aim assist, seems like it’s counteracting me.
Personally I play her as a hit and run assassin, especially when my ult is up, due to her insane movement speed and regeneration.
That sounds like a great helix idea.
I haven’t had trouble with aim assist, but like I said, I don’t really go for kills, I try and bait people out of position and draw them toward my teammates. Occasionally I’ll get a kill on a retreating enemy, but the teamwork aspect of this game is what really does it for me, and I’ll take assists just as well as kills. I agree that she needs a few things tweaked though.
Edit: Ditto to the cc on cursed arrows!
Only problem I could see with a play style such as yours (taking advantage of her mobility, regeneration, and her ult), which seems to be more or less the only effective style of play for her is if she was intended to be this way, more of a ranger/scout over a sniper… Not sure if that was the intended goal.
Edit: Yeah hell not much of a sniper: seems like 60% of my damage is coming from abilities. Maybe 50%. Also above was worded horribly.
Yeah, I think her agility was supposed to be her greatest asset from the get go, and she is super mobile. Given her hit-n-run playstyle I think a long range scout is her ultimate role. Personally I think it causes her to struggle to fit on a team as well as numerous other characters. She has her niche, but it doesn’t seem to need filled very often. Oh well, I guess we’ll see how she turns out in the game proper.
Excellently worded and accurate.
Thorn has great dmg and just requires some practice. Once you know how to play her well she is a beast.
What would you say is playing her well? I don’t mean that in a smart way, I’m genuinely curious. I really like her character but have only managed mild success with her so far, so I’m game for any suggestions.
I don’t use her but my brother has had tons of success with her. I believe off the top of my head he uses her as a mobile assassin that secures kills with her ult. I believe he grabs all of the movement speed stuff on her helix such as 30% when in her blight and the melee that propels her backwards. If your curious how he uses her I’ll ask after work and post his build and what not.
Yeah that seems to be what the succesful Thorn population is doing, if anything it turns her into more of a caster. As said before the only issue I see with this is that it may or may not be her original character design, her description even states sniper, although it also states agile. So yeah… As far as balancing goes however aside from the original topic of the curse thing I think she may need a minor buff, she feels just a tad bit weak… Maybe to attack speed.
Over the course of the Technical Test and Open Beta, I’ve had tons of success with Thorn. She’s almost all I play, and I’ve played the game a lot more than most people, and a little less than some. I find the best way to take her Helix is going R2 all the way. The only one where I find it doesn’t really matter is the one where you buff curse damage, curse duration for get 100% shield pen when enemies are cursed as a mutator. I have yet to get the lvl 12 mutator, but I’m pretty close.
Thorn really is a strong caster, and her bow attacks do exceptional damage when you hit them. She’s really rewarding to people who can land her basic attacks, but that’s not always easy. When you’re fighting, you should use your spells on cool down, and keep in mind blight is a good get away tool if things go wrong. If you put down a blight, and the enemy gets out of it, try and melee them back into it. Thorn may not have a shield, but she isn’t exactly squishy and can skirmish pretty well with her kiting abilities and spells. Her ultimate has REALLY good burst and can catch enemies off guard. I hardly ever charge an arrow to curse when kiting someone because it’s slow and hardly worth. The only times I charge arrows are if someone is standing still, or if I’m hitting a big body. Thorn is really good at securing kills, and has a sort of high skill cap if you want to play her optimally.
The items I build are a health regen item that increases healing revived whenever I take damage. Then I have a move speed and heal power item. Lastly, I build an attack damage item, with move speed and increased damage when I’m below 25% hp. These items give me really good sustain in fights, and I rarely have to actually port back to base. The final item also makes me more scary to duel, and helps me win close fights, or take enemies by surprise entirely with my higher damage output when they try to dive me.
All in all, I certainly wouldn’t turn down a buff, maybe some kind of change to her curse passive, but I think she’s pretty balanced.
That’s all very helpful, but tbh I think the main think I’m taking away from it is that you need to keep at learning her and get experience using her and you’ll eventually come to understand what you’re doing. I guess I’m pretty bad for copping out and picking an easy like Oscar Mike when my team needs someone with a little more range. I’ll stick with her and see if I can improve, thanks!
I completely agree. I got on the forum to see if she was going to get nerfed. To my surprise people think she is underpowered. Good good keep it that way. Play her right and your EASILY taking down 12-20 kills every incursion match.
I didn’t think she was too strong in the CTT my self, but I have started using her as my main lately and I haven’t had a issue surpassing most other Battleborn. My average score is usually 10-0. While i do usually stay at a medium distance, I can sometimes play aggressively with blight and volley. Even got a unexpected triple kill with blight+Wrath.
Yeah, in the end the key was practice. I just had to suck it up and do terribly as her in a few matches before it started to click. Last match I played with her I went 14/3/11. Once I started to realize she could be more aggressive than I initially thought it really fell into place. That last match had a Toby on the opposing team and I just kept scampering around and dropping blight in just the right spot that it totally ruined his shield and he had to double back and I’d kill him on the chase. Learning her balance of what is and isn’t too aggressive really put her on my list of best characters. She’s advanced for a reason I guess.
Nice job! Yeah she is definitely difficult to play at first, but learning how to use blight is the key. She can definitily take out some of the bigger Battleborn, like Toby, Kleese, Montanta, etc. Only character I usually have a problem with is Ambra,
Yeah, I honestly think Ambra is a problem for most characters right now. She’s not as overpowered as everyone seems to think, IMO, but she is slightly overpowered. Given that, the fact she can heal, and that she spreads quite a bit of damage, a lot of people tend to stick close to her for both the healing and higher potential for PK’s, and it’s causing her to be difficult just because you can almost never catch her by herself, and it’s difficult to engage multiple players when she’s close by. She’s an easy target if you can get her singled out, but that’s usually a big if.
Very true. She is always with the rest of her team. Her sunspots are very annoying, that coupled with her innate healing ability, and the fact that her beam attack just doesn’t seem to miss.
Her beam attack is a lock on.
She was nerfed yesterday and is a lot more easy to fight.