Thoughts on competitive matchmaking

Yeah that’s my plan
The hope is that because you only get rewarded for winning, there would be no point to stalling matchs and you would go for the win as fast as possible. You wouldn’t want to mess around and torture the poor new players because if they turn it around and barely sneak out a victory, you get hit hard. if the penalty for losing against high ranked player is much lower then quitting, then there would be far fewer disconnects.

It could work well with our current player counts but it would have to be fine tuned, implemented well, and hopefully embraced by the player base.

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