Thread derailment posts here please!

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Me too. He’s one of the good guys.

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Hattie be hate’in…lol

if looks could kill…

Only because @Gulfwulf is always so mean to me.

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I’m sure its out of love.

I can agree to that sentiment
What nerd boy could resist tormenting the mysterious brainy girl with an undoubtedly riveting accent?

Granted he’s married and such, but my motives are pretty obvious :stuck_out_tongue:

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I bet she sounds like a fookin pikey

Hattie that is

ā€œIt’s for your own good.ā€

Hattie is the sister I never had…and never wanted. :dukegoof: Nah. One reason I pick on her is because she picks on me and insists my characters wear pink when we play BB:

That reminds me…

I was redbaring that session, Hattie. :dukejk:

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Derailment implies you led me astray. I have not been derailed, I’m merely exploring this…your… thread…aw dammit, I has been derailed!

"NOO! EN-OH-OH NOO!" -- Calculon, "Futurama"
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@hattieinduni: Oh, kitty-ham…:


Derailment posts? Try the whole Likes thread as of late…

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When has that thread ever been on topic?

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I think you’re comparing the Autobahn to the multiverse…

Totally not in the same ballpark!

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I haven’t used it since the Beta, but since I found out how big of a number 720 is in Battleborn I haven’t looked back. Mostly because in PvE everything is too dumb to get out of the radius and takes the full 720, so burst damage augments are almost never preferable (and it reminds me of ā€˜Nades on Nades’ which is awful even now) and I find it really hard to try helix choices that I have already deemed worse in my mind. This game certainly doesn’t promote experimentation like Borderlands.

How good are the damage numbers and do they scale with level/The Great(er) Hoodini? My only qualm with it is that it creates a much longer window for enemies to destroy hoodini if I remember correctly.

Sorry your first post on that thread came off like you couldn’t justify raising his damage because his skills were too good. So I rephrase it to I don’t think his skills are strong enough to have them nerfed to compensate for raising his primary damage. How would you even nerf Temporal Distortion?

Plus he now has the worst damage based passive in the game as a class traditionally know for their high damage.

Why don’t you speak out against Toby for his potential, which is far greater that Marquis’ in many regards?

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With hoot of the vigilant, the time it takes to activate and end is the same as without it, also his passive needs to be better in my opinion

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Yeah, his skills don’t need a nerf to get his gun a buff, but I’d imagine it could help. The devs would probably feel safer doing it knowing he’d be very one sided. And my best guess at nerfing it would be a faster start time and less DOT, but that’s my best guess and I’m not in the balancing biz.
And Toby feels like a moot point as long as he’s walking around hugging people twice as much as Reyna let’s him

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I think I see what you did there, but that adds to my point about why I was confused that Marquis gets so much flak comparatively.

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Thread derailme-- what were we talking about again?

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