@JoeKGBX (+Devs) - Hey Joe. Not sure where to put this topic, but I hope it can be addressed.
When you enter a mission:
A: It takes a while to even find players - Surely this could be faster? Are they looking at optimising this?
B: People drop out, disconnect, and don’t get replaced…why can’t replacements be added?
C: All players disconnect and leave you solo waiting for the full time count before the mission is cancelled - needs looking into.
Basically, starting a game can be a real pain in the ass, the time to start can be way too long. Most players choose Hero’s pretty quick, but if only 1 person disconnects then the full clock is counted.
Would it be possible to:
A: Lower the time to about 30secs (PvP too)
B: Replenish ranks
C: Be quicker to recognise the fact everyone has disconnected and cancel to save the painful clock watching prior to cancel
I haven’t done one mission in a week with 5 players, and this morning the disconnects were woeful. I realise we are still in early game life, so just wanted to put this across.
Feedback much appreciated.
p.s. Shoot me an invite if your on!!